Player Matchup

Sobek
Sobek
Bronze II
BeardPapa27
Sobek
Bronze II
Level 85
God Stats
6W - 4L
1,748 SR
Queue Stats
12W - 16L
904 MMR
Party 1
Neith
Neith
Bronze I
SincereEdits
Neith
Bronze I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
800 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
iSunDip
Baron Samedi
Bronze I
Level 83
God Stats
6W - 2L
1,613 SR
Queue Stats
11W - 14L
964 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,621 SR
890 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,478 SR
797 MMR
Pele
Pele
Bronze III
DemlGoddz
Pele
Bronze III
Level 47
God Stats
5W - 4L
1,509 SR
Queue Stats
14W - 19L
910 MMR
Party 2
Scylla
Scylla
Bronze III
IKEAThor
Scylla
Bronze III
Level 46
God Stats
7W - 10L
1,498 SR
Queue Stats
7W - 19L
652 MMR
Party 2
Chaac
Chaac
Bronze I
Limelighter3
Chaac
Bronze I
Level 130
God Stats
11W - 12L
1,427 SR
Queue Stats
433W - 501L
829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 11
15,355
640
13,455
28,637
32,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 7 / 12
15,329
639
14,198
19,833
8,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
iSunDip
Baron Samedi
17
12 / 3 / 6
16,270
678
23,377
23,909
19,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisIzanamiZeusBacchusOdin

VS

Bans
KumbhakarnaAh Muzen CabHeimdallrKukulkanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 8 / 7
15,402
642
18,719
20,258
7,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
IKEAThor
Scylla
17
6 / 3 / 5
15,743
656
28,160
19,872
6,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
2 / 9 / 7
13,933
581
15,740
28,717
19,678
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
20
Kills
15
15
Deaths
20
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
L
Pele
7
8
7
1.31
L
Scylla
IKEAThor
Scylla
6
3
5
2.83
L
2
9
7
0.61
W
4
7
12
1.43
W
Baron Samedi
iSunDip
Baron Samedi
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,030
Damage
62,619
72,379
Taken
68,847
60,746
Mitigated
33,664
22,755
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,455
668
0
5,798
28,637
32,957
365
11,612
17,025
26,781
0
L
Pele
18,719
4,231
0
4,502
20,258
7,549
110
11,165
9,093
0
51,096
L
Scylla
IKEAThor
Scylla
28,160
2,391
0
12,767
19,872
6,437
760
10,201
9,671
98,940
0
L
15,740
2,664
0
5,531
28,717
19,678
162
15,578
13,139
5,951
43,453
W
14,198
4,487
0
4,666
19,833
8,456
3,184
6,742
13,091
0
66,232
W
Baron Samedi
iSunDip
Baron Samedi
23,377
3,002
3,383
8,908
23,909
19,333
239
11,799
12,110
68,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,954
Gold Earned
45,078
203
Minions Killed
237
0
Camps Cleared
0
1,223,687
Distance Traveled
1,213,530
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,355
640
17
1
0
450,646
6
L
Pele
15,402
642
72
3
0
393,802
0
L
Scylla
15,743
656
124
5
0
425,995
1
L
Chaac
13,933
581
41
2
0
393,733
9
W
Neith
15,329
639
109
5
0
376,379
7
W
Baron Samedi
16,270
678
77
3
0
396,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role