Player Matchup

Hel
Hel
liaathegoat_
Hel
Level 18
God Stats
13W - 11L
1,378 SR
Queue Stats
348W - 383L
1,108 Elo+
Solo
Anhur
Anhur
migeucraft
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
robrussell26
Fafnir
Level 16
God Stats
0W - 4L
1,400 SR
Queue Stats
11W - 32L
929 Elo+
Solo
Team Averages
Level 14
1,426 SR
1,179 Elo+

VS

Team Averages
Level 24
1,611 SR
1,187 Elo+
Yemoja
Yemoja
Buuny3
Yemoja
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 56L
1,079 Elo+
Party 1
Bakasura
Bakasura
DADDYmoria
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,123 Elo+
Party 1
Chaac
Chaac
Lumeoo
Chaac
Level 33
God Stats
1W - 0L
1,833 SR
Queue Stats
35W - 38L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 5 / 2
10,550
754
13,731
14,829
5,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
5
0 / 4 / 3
7,246
518
864
4,372
1,115
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
11
4 / 5 / 4
9,779
699
5,671
22,589
13,277
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Buuny3
Yemoja
12
2 / 5 / 9
10,392
742
5,562
10,678
8,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
DADDYmoria
Bakasura
11
7 / 6 / 4
11,085
792
12,425
13,634
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Lumeoo
Chaac
12
4 / 2 / 6
10,018
716
12,892
12,882
9,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
13
Kills
13
14
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Buuny3
Yemoja
2
5
9
1.3
W
Bakasura
DADDYmoria
Bakasura
7
6
4
1.5
W
Chaac
Lumeoo
Chaac
4
2
6
3.5
L
9
5
2
2
L
Anhur
0
4
3
0.38
L
Fafnir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
30,879
41,790
Taken
37,194
19,610
Mitigated
22,542
13,344
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Buuny3
Yemoja
5,562
2,897
1,641
394
10,678
8,179
1,049
5,541
5,137
18,539
0
W
Bakasura
DADDYmoria
Bakasura
12,425
8,558
0
992
13,634
4,590
370
6,943
6,691
0
28,910
W
Chaac
Lumeoo
Chaac
12,892
3,020
390
6,768
12,882
9,773
1,310
6,983
5,899
0
33,441
L
13,731
3,224
1,997
7,325
14,829
5,218
356
2,686
11,792
36,491
0
L
Anhur
864
707
0
0
4,372
1,115
215
491
3,871
0
3,140
L
Fafnir
5,671
2,547
0
4,022
22,589
13,277
133
2,409
19,269
23,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
31,495
100
Minions Killed
100
0
Camps Cleared
0
549,737
Distance Traveled
743,185
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,392
742
12
1
0
225,224
0
W
Bakasura
11,085
792
41
3
0
282,029
1
W
Chaac
10,018
716
47
3
0
235,932
0
L
Hel
10,550
754
58
4
0
222,972
0
L
Anhur
7,246
518
6
0
0
114,786
1
L
Fafnir
9,779
699
36
3
0
211,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role