Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
43W - 56L
1,476 SR
Queue Stats
379W - 406L
1,145 Elo+
Solo
Cerberus
Cerberus
Ecolocigz-
Cerberus
Level 17
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 8L
1,206 Elo+
Solo
Nemesis
Nemesis
PanSzysza
Nemesis
Level 14
God Stats
4W - 5L
1,689 SR
Queue Stats
43W - 54L
1,415 Elo+
Party 1
Odin
Odin
marcelloo706
Odin
Level 16
God Stats
2W - 2L
1,689 SR
Queue Stats
61W - 62L
1,233 Elo+
Party 1
Serqet
Serqet
pea_chy1993
Serqet
Level 16
God Stats
11W - 27L
1,307 SR
Queue Stats
15W - 48L
1,100 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,220 Elo+

VS

Team Averages
Level 23
1,479 SR
1,374 Elo+
Cerberus
Cerberus
Black_Sparrow_23
Cerberus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 29L
1,321 Elo+
Party 2
Skadi
Skadi
Capaootu
Skadi
Level 8
God Stats
6W - 6L
1,377 SR
Queue Stats
25W - 41L
1,191 Elo+
Party 2
Ratatoskr
Ratatoskr
DragonAngel14
Ratatoskr
Level 29
God Stats
15W - 19L
1,529 SR
Queue Stats
49W - 68L
1,424 Elo+
Party 2
Da Ji
Da Ji
Starflare__64
Da Ji
Level 26
God Stats
18W - 17L
1,489 SR
Queue Stats
33W - 40L
1,518 Elo+
Party 2
Discordia
Discordia
ZyberGaming
Discordia
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 47L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 12 / 9
11,063
1,006
11,013
19,351
7,167
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cerberus
Ecolocigz-
Cerberus
18
3 / 7 / 9
11,821
1,075
9,381
20,596
20,651
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
PanSzysza
Nemesis
17
7 / 4 / 3
12,289
1,117
15,516
14,910
5,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 11 / 6
10,902
991
9,186
19,636
11,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Serqet
17
1 / 13 / 4
10,585
962
6,768
22,156
9,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 23
12,105
1,100
9,398
13,984
11,879
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Capaootu
Skadi
20
8 / 5 / 24
12,831
1,166
20,564
8,727
3,415
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
DragonAngel14
Ratatoskr
19
7 / 1 / 20
12,309
1,119
8,691
12,190
5,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
22 / 3 / 17
15,973
1,452
36,319
18,387
9,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ZyberGaming
Discordia
19
5 / 1 / 19
11,865
1,079
12,960
6,916
2,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
150
14
Kills
47
47
Deaths
14
31
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
12
9
0.46
W
5
4
23
4.13
W
Skadi
Capaootu
Skadi
8
5
24
4
W
Ratatoskr
DragonAngel14
Ratatoskr
7
1
20
17
L
Cerberus
Ecolocigz-
Cerberus
3
7
9
1.07
L
Nemesis
PanSzysza
Nemesis
7
4
3
2.13
W
22
3
17
10.17
W
Discordia
ZyberGaming
Discordia
5
1
19
14.5
L
2
11
6
0.45
L
Serqet
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,864
Damage
87,932
96,649
Taken
60,204
53,967
Mitigated
32,554
6,456
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,013
1,610
1,086
0
19,351
7,167
0
4,982
14,369
47,958
0
W
9,398
905
0
1,403
13,984
11,879
0
4,917
8,911
30,722
0
W
Skadi
Capaootu
Skadi
20,564
10,831
0
0
8,727
3,415
0
2,592
5,859
0
36,114
W
Ratatoskr
DragonAngel14
Ratatoskr
8,691
5,062
230
1,252
12,190
5,239
0
3,988
7,938
0
28,667
L
Cerberus
Ecolocigz-
Cerberus
9,381
927
0
2,730
20,596
20,651
0
4,660
15,936
19,049
0
L
Nemesis
PanSzysza
Nemesis
15,516
10,161
127
2,513
14,910
5,734
0
3,894
11,016
0
28,030
W
36,319
19,017
0
4,743
18,387
9,584
0
6,171
12,216
0
53,493
W
Discordia
ZyberGaming
Discordia
12,960
1,387
0
0
6,916
2,437
0
2,726
4,028
40,358
0
L
9,186
5,141
0
0
19,636
11,318
0
3,775
15,861
0
18,634
L
Serqet
6,768
2,974
0
0
22,156
9,097
0
5,047
17,109
0
33,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,660
Gold Earned
65,083
214
Minions Killed
245
5
Camps Cleared
6
909,033
Distance Traveled
919,595
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,063
1,006
77
7
2
150,665
3
W
Cerberus
12,105
1,100
62
6
0
132,176
0
W
Skadi
12,831
1,166
32
3
1
188,185
0
W
Ratatoskr
12,309
1,119
39
4
1
207,185
0
L
Cerberus
11,821
1,075
31
3
0
169,858
0
L
Nemesis
12,289
1,117
31
3
2
229,459
0
W
Da Ji
15,973
1,452
45
4
4
196,885
0
W
Discordia
11,865
1,079
67
6
0
195,164
0
L
Odin
10,902
991
31
3
1
167,004
1
L
Serqet
10,585
962
44
4
0
192,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role