Player Matchup

Raijin
Raijin
Jelluss
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,569 Elo+
Party 2
Pele
Pele
Modatron-
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
iProject-Mystic
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,559 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,515 Elo+

VS

Team Averages
Level 96
1,552 SR
1,611 Elo+
Achilles
Achilles
NekomancerOp
Achilles
Level 128
God Stats
2W - 0L
1,604 SR
Queue Stats
13W - 10L
1,728 Elo+
Party 1
Terra
Terra
Trenn
Terra
Level 64
God Stats
3W - 1L
1,558 SR
Queue Stats
23W - 30L
1,598 Elo+
Party 1
Anubis
Anubis
iQsF xRAWR
Anubis
Level 97
God Stats
5W - 3L
1,492 SR
Queue Stats
65W - 64L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jelluss
Raijin
18
7 / 13 / 6
18,172
699
25,413
26,121
9,223
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
17
5 / 16 / 9
17,062
656
18,403
34,215
14,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
iProject-Mystic
Sun Wukong
17
7 / 7 / 9
17,570
676
20,028
30,810
39,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NekomancerOp
Achilles
18
13 / 6 / 22
18,627
716
34,559
33,681
54,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Trenn
Terra
18
12 / 3 / 18
19,148
736
19,378
28,206
30,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
iQsF xRAWR
Anubis
17
11 / 11 / 17
18,161
699
23,468
23,391
9,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
19
Kills
36
36
Deaths
20
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
Jelluss
Raijin
7
13
6
0.77
L
Pele
5
16
9
0.59
W
Achilles
NekomancerOp
Achilles
13
6
22
4
W
Terra
Trenn
Terra
12
3
18
7
L
Sun Wukong
iProject-Mystic
Sun Wukong
7
7
9
1.64
W
Anubis
iQsF xRAWR
Anubis
11
11
17
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,844
Damage
77,405
91,146
Taken
85,278
62,788
Mitigated
94,336
12,937
Healing
28,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Jelluss
Raijin
25,413
1,109
0
565
26,121
9,223
0
9,182
16,939
120,282
0
L
Pele
18,403
4,975
0
4,404
34,215
14,243
0
20,824
13,391
0
53,017
W
Achilles
NekomancerOp
Achilles
34,559
9,869
0
11,516
33,681
54,697
1,814
11,972
21,709
0
88,572
W
Terra
Trenn
Terra
19,378
1,199
4,471
7,165
28,206
30,458
667
8,893
19,313
56,637
0
L
Sun Wukong
iProject-Mystic
Sun Wukong
20,028
4,532
0
7,968
30,810
39,322
0
12,907
17,903
782
51,971
W
Anubis
iQsF xRAWR
Anubis
23,468
806
0
5,180
23,391
9,181
829
5,582
17,809
100,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,804
Gold Earned
55,936
265
Minions Killed
280
0
Camps Cleared
0
1,224,414
Distance Traveled
1,356,590
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
18,172
699
154
6
0
356,925
6
L
Pele
17,062
656
48
2
0
441,780
1
W
Achilles
18,627
716
75
3
0
453,515
4
W
Terra
19,148
736
76
3
0
529,390
0
L
Sun Wukong
17,570
676
63
2
0
425,709
1
W
Anubis
18,161
699
129
5
0
373,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role