Player Matchup

Yemoja
Yemoja
DankRodas
Yemoja
Level 25
God Stats
31W - 16L
1,527 SR
Queue Stats
187W - 188L
1,450 Elo+
Party 1
Da Ji
Da Ji
cobracody13
Da Ji
Level 29
God Stats
23W - 17L
1,195 SR
Queue Stats
336W - 330L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
iForbiddenv2
Baron Samedi
Level 23
God Stats
16W - 8L
1,600 SR
Queue Stats
469W - 457L
1,478 Elo+
Party 1
Chaac
Chaac
vkStank
Chaac
Level 28
God Stats
13W - 4L
1,644 SR
Queue Stats
200W - 209L
1,506 Elo+
Party 3
Scylla
Scylla
yung__wolf
Scylla
Level 28
God Stats
30W - 27L
1,521 SR
Queue Stats
188W - 202L
1,406 Elo+
Party 1
Team Averages
Level 27
1,497 SR
1,457 Elo+

VS

Team Averages
Level 22
1,581 SR
1,372 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
19W - 15L
1,838 SR
Queue Stats
215W - 201L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
IconicLamb58317
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 2
Jormungandr
Jormungandr
RippingSlinky68
Jormungandr
Level 17
God Stats
0W - 3L
1,216 SR
Queue Stats
79W - 94L
1,165 Elo+
Solo
Zhong Kui
Zhong Kui
TanglingDoor585
Zhong Kui
Level 27
God Stats
4W - 2L
1,769 SR
Queue Stats
326W - 311L
1,472 Elo+
Solo
Freya
Freya
xzath420
Freya
Level 26
God Stats
76W - 55L
1,584 SR
Queue Stats
94W - 75L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DankRodas
Yemoja
20
2 / 3 / 23
21,542
431
22,428
40,004
57,221
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 6 / 7
24,550
491
47,211
40,114
23,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baron Samedi
iForbiddenv2
Baron Samedi
20
21 / 12 / 14
24,433
489
49,599
40,938
21,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
vkStank
Chaac
20
1 / 8 / 14
20,390
408
25,126
50,072
62,384
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
yung__wolf
Scylla
20
10 / 6 / 16
23,681
474
43,030
32,677
13,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 8 / 8
19,816
396
20,806
50,397
40,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
IconicLamb58317
Sun Wukong
20
10 / 6 / 10
25,273
505
35,813
48,578
48,959
Jormungandr
RippingSlinky68
Jormungandr
20
0 / 10 / 7
19,481
390
10,009
45,690
55,140
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
TanglingDoor585
Zhong Kui
20
5 / 10 / 7
23,884
478
37,212
41,351
22,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
xzath420
Freya
20
15 / 17 / 7
24,519
490
53,211
64,702
28,442
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
74
49
Kills
35
35
Deaths
51
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
8
1.13
W
Yemoja
DankRodas
Yemoja
2
3
23
4.5
L
Sun Wukong
IconicLamb58317
Sun Wukong
10
6
10
2.5
L
Jormungandr
RippingSlinky68
Jormungandr
0
10
7
0.35
L
Zhong Kui
TanglingDoor585
Zhong Kui
5
10
7
0.85
W
15
6
7
3.08
W
Baron Samedi
iForbiddenv2
Baron Samedi
21
12
14
2.33
W
Chaac
vkStank
Chaac
1
8
14
1
L
Freya
xzath420
Freya
15
17
7
1.09
W
Scylla
yung__wolf
Scylla
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,394
Damage
157,051
203,805
Taken
250,718
178,250
Mitigated
195,658
64,359
Healing
67,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,806
4,679
0
5,279
50,397
40,349
793
28,253
22,144
0
113,086
W
Yemoja
DankRodas
Yemoja
22,428
2,088
5,015
4,072
40,004
57,221
2,220
28,080
11,924
97,906
0
L
Sun Wukong
IconicLamb58317
Sun Wukong
35,813
8,240
0
8,468
48,578
48,959
1,680
20,328
28,250
2,189
210,342
L
Jormungandr
RippingSlinky68
Jormungandr
10,009
1,780
0
1,180
45,690
55,140
2,456
16,965
28,725
123,716
0
L
Zhong Kui
TanglingDoor585
Zhong Kui
37,212
2,526
1,299
16,159
41,351
22,768
1,260
25,070
16,281
186,402
0
W
47,211
15,410
837
14,508
40,114
23,669
1,917
19,019
21,095
0
200,609
W
Baron Samedi
iForbiddenv2
Baron Samedi
49,599
2,696
4,748
11,693
40,938
21,352
3,084
26,618
14,320
135,846
0
W
Chaac
vkStank
Chaac
25,126
5,984
0
15,971
50,072
62,384
182
16,420
33,652
0
141,664
L
Freya
xzath420
Freya
53,211
16,273
0
35,048
64,702
28,442
1,004
33,279
31,423
230,719
0
W
Scylla
yung__wolf
Scylla
43,030
3,239
0
7,515
32,677
13,624
3,285
18,567
14,110
171,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,596
Gold Earned
112,973
922
Minions Killed
1,011
0
Camps Cleared
0
4,330,638
Distance Traveled
3,949,280
68
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
19,816
396
129
3
0
836,635
8
W
Yemoja
21,542
431
112
2
0
890,676
27
L
Sun Wukong
25,273
505
259
5
0
856,866
1
L
Jormungandr
19,481
390
192
4
0
750,311
0
L
Zhong Kui
23,884
478
266
5
0
832,811
6
W
Da Ji
24,550
491
219
4
0
916,123
1
W
Baron Samedi
24,433
489
168
3
0
793,250
4
W
Chaac
20,390
408
191
4
0
827,078
3
L
Freya
24,519
490
165
3
0
672,657
0
W
Scylla
23,681
474
232
5
0
903,511
33

Distance Traveled

Minion Kills by Role

Gold Earned by Role