Player Matchup

Fenrir
Fenrir
Gaba69
Fenrir
Level 15
God Stats
1W - 2L
1,440 SR
Queue Stats
4W - 9L
1,420 Elo+
Party 1
Hades
Hades
IveteSemGrelo
Hades
Level 25
God Stats
5W - 6L
1,533 SR
Queue Stats
33W - 31L
1,442 Elo+
Party 1
Sobek
Sobek
chiineS
Sobek
Level 82
God Stats
1W - 1L
1,635 SR
Queue Stats
40W - 50L
1,441 Elo+
Party 1
Team Averages
Level 41
1,536 SR
1,435 Elo+

VS

Team Averages
Level 24
1,625 SR
1,370 Elo+
Neith
Neith
adryono7
Neith
Level 13
God Stats
1W - 0L
1,839 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
jeffhanzoo
Zeus
Level 32
God Stats
5W - 12L
1,356 SR
Queue Stats
36W - 60L
1,303 Elo+
Party 2
Guan Yu
Guan Yu
matheus_melo36
Guan Yu
Level 27
God Stats
4W - 5L
1,680 SR
Queue Stats
37W - 59L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gaba69
Fenrir
7
0 / 7 / 1
5,776
578
2,761
9,571
3,004
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 7 / 2
6,855
686
6,654
8,828
3,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
chiineS
Sobek
8
2 / 5 / 2
6,594
659
6,221
11,681
8,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
adryono7
Neith
11
8 / 1 / 9
8,654
865
10,843
6,501
2,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
10 / 0 / 8
8,876
888
10,799
4,543
1,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 15
7,715
772
3,679
10,867
7,035
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
19
19
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gaba69
Fenrir
0
7
1
0.07
L
3
7
2
0.57
W
Neith
adryono7
Neith
8
1
9
12.5
L
Sobek
chiineS
Sobek
2
5
2
0.6
W
10
0
8
14
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
25,321
30,080
Taken
21,911
15,459
Mitigated
11,071
4,249
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gaba69
Fenrir
2,761
393
0
701
9,571
3,004
0
2,678
6,893
0
7,976
L
6,654
621
194
1,114
8,828
3,558
0
4,682
4,146
20,300
0
W
Neith
adryono7
Neith
10,843
5,610
0
427
6,501
2,317
1,982
4,543
1,958
0
29,242
L
Sobek
chiineS
Sobek
6,221
369
0
2,240
11,681
8,897
0
3,439
8,242
18,888
0
W
10,799
2,117
0
480
4,543
1,719
532
2,318
2,225
30,063
0
W
3,679
568
1,814
2,846
10,867
7,035
254
6,047
4,820
0
10,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,225
Gold Earned
25,245
74
Minions Killed
114
0
Camps Cleared
0
477,405
Distance Traveled
516,663
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,776
578
16
2
0
142,138
0
L
Hades
6,855
686
40
4
0
155,200
1
W
Neith
8,654
865
54
5
0
163,947
4
L
Sobek
6,594
659
18
2
0
180,067
3
W
Zeus
8,876
888
49
5
0
155,824
4
W
Guan Yu
7,715
772
11
1
0
196,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role