Player Matchup

Vamana
Vamana
Flexino
Vamana
Level 42
God Stats
3W - 4L
1,303 SR
Queue Stats
180W - 147L
1,582 Elo+
Party 2
Ares
Ares
Garenne
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
Mixer FurixiZ
Cupid
Level 116
God Stats
7W - 3L
1,690 SR
Queue Stats
423W - 398L
1,570 Elo+
Party 2
Janus
Janus
deathlordkill
Janus
Level 49
God Stats
1W - 3L
1,361 SR
Queue Stats
70W - 39L
1,592 Elo+
Party 3
Fenrir
Fenrir
samomlet
Fenrir
Level 36
God Stats
6W - 5L
1,811 SR
Queue Stats
98W - 52L
1,666 Elo+
Party 3
Team Averages
Level 49
1,533 SR
1,582 Elo+

VS

Team Averages
Level 35
1,819 SR
1,705 Elo+
Odin
Odin
Kaaleppi7
Odin
Level 63
God Stats
6W - 0L
1,986 SR
Queue Stats
324W - 175L
1,724 Elo+
Party 1
Hou Yi
Hou Yi
Loiromeskari
Hou Yi
Level 52
God Stats
26W - 5L
1,916 SR
Queue Stats
224W - 120L
1,704 Elo+
Party 1
Ra
Ra
Tmyh
Ra
Level 7
God Stats
10W - 6L
1,899 SR
Queue Stats
53W - 28L
1,736 Elo+
Party 1
He Bo
He Bo
Tukk1s
He Bo
Level 24
God Stats
20W - 15L
1,519 SR
Queue Stats
216W - 103L
1,669 Elo+
Party 1
Jormungandr
Jormungandr
kirkonherra
Jormungandr
Level 27
God Stats
100W - 37L
1,773 SR
Queue Stats
294W - 159L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Flexino
Vamana
20
0 / 7 / 4
13,912
818
6,119
25,055
24,063
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ares
Garenne
Ares
19
0 / 10 / 3
14,257
839
3,410
27,921
15,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 5 / 2
14,173
834
7,877
15,608
7,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 8 / 4
15,327
902
31,948
23,446
9,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
samomlet
Fenrir
20
4 / 3 / 3
15,504
912
13,750
23,254
11,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
8 / 2 / 23
16,350
962
28,833
17,062
15,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
12 / 4 / 15
17,113
1,007
26,567
15,418
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
Tmyh
Ra
20
1 / 0 / 14
14,261
839
7,293
8,221
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Tukk1s
He Bo
20
9 / 2 / 10
15,326
902
16,302
7,250
3,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
kirkonherra
Jormungandr
20
3 / 0 / 24
15,353
903
27,137
19,102
21,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
119
8
Kills
33
33
Deaths
8
16
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Vamana
Flexino
Vamana
0
7
4
0.29
L
Ares
Garenne
Ares
0
10
3
0.15
W
Odin
8
2
23
9.75
W
Hou Yi
12
4
15
4.88
L
2
5
2
0.6
W
Ra
Tmyh
Ra
1
0
14
8
W
He Bo
Tukk1s
He Bo
9
2
10
7
L
2
8
4
0.5
W
Jormungandr
kirkonherra
Jormungandr
3
0
24
15
L
Fenrir
samomlet
Fenrir
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,104
Damage
106,132
115,284
Taken
67,053
66,809
Mitigated
50,140
7,066
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Flexino
Vamana
6,119
1,927
0
3,376
25,055
24,063
0
11,558
12,865
0
19,904
L
Ares
Garenne
Ares
3,410
422
0
449
27,921
15,194
0
14,178
13,743
10,771
0
W
Odin
28,833
4,497
0
0
17,062
15,758
0
7,095
9,967
0
37,307
W
Hou Yi
26,567
14,598
0
0
15,418
6,163
0
7,515
7,903
0
60,638
L
7,877
3,750
365
619
15,608
7,271
0
6,735
8,873
0
42,663
W
Ra
Tmyh
Ra
7,293
1,649
9,631
4,054
8,221
3,301
0
5,940
2,281
45,032
0
W
He Bo
Tukk1s
He Bo
16,302
882
0
1,073
7,250
3,142
0
3,665
3,585
33,305
0
L
31,948
1,029
0
374
23,446
9,119
0
8,226
15,220
102,568
0
W
Jormungandr
kirkonherra
Jormungandr
27,137
4,866
0
0
19,102
21,776
0
11,143
7,959
59,871
0
L
Fenrir
samomlet
Fenrir
13,750
4,251
0
1,883
23,254
11,162
0
10,035
13,219
0
32,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,173
Gold Earned
78,403
314
Minions Killed
328
13
Camps Cleared
8
1,463,221
Distance Traveled
1,600,705
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,912
818
19
1
2
286,438
0
L
Ares
14,257
839
10
1
0
224,342
2
W
Odin
16,350
962
29
2
3
342,466
0
W
Hou Yi
17,113
1,007
81
5
1
293,281
0
L
Cupid
14,173
834
74
4
2
244,988
0
W
Ra
14,261
839
121
7
1
300,608
0
W
He Bo
15,326
902
38
2
2
332,896
0
L
Janus
15,327
902
184
11
2
346,949
0
W
Jormungandr
15,353
903
59
3
1
331,454
0
L
Fenrir
15,504
912
27
2
7
360,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role