Player Matchup

Yemoja
Yemoja
RoukyZouky
Yemoja
Level 104
God Stats
8W - 3L
1,497 SR
Queue Stats
34W - 28L
1,531 Elo+
Party 1
Chang'e
Chang'e
Vic-dabavka
Chang'e
Level 119
God Stats
8W - 6L
1,678 SR
Queue Stats
19W - 17L
1,488 Elo+
Party 1
Da Ji
Da Ji
titoon08
Da Ji
Level 109
God Stats
15W - 13L
1,559 SR
Queue Stats
53W - 44L
1,491 Elo+
Party 1
Team Averages
Level 111
1,578 SR
1,503 Elo+

VS

Team Averages
Level 76
1,271 SR
1,490 Elo+
Guan Yu
Guan Yu
AIDEKS
Guan Yu
Level 21
God Stats
0W - 1L
1,332 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Hera
Hera
EarliestMarlin1
Hera
Level 126
God Stats
1W - 2L
1,311 SR
Queue Stats
69W - 67L
1,500 Elo+
Solo
Tyr
Tyr
wimdeschryver
Tyr
Level 80
God Stats
0W - 2L
1,170 SR
Queue Stats
162W - 122L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RoukyZouky
Yemoja
16
6 / 2 / 18
14,074
704
9,062
17,655
17,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Vic-dabavka
Chang'e
15
8 / 6 / 14
14,114
706
18,272
26,897
8,355
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Da Ji
titoon08
Da Ji
17
15 / 6 / 8
15,743
787
22,439
21,126
9,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AIDEKS
Guan Yu
11
2 / 13 / 7
12,594
630
7,025
21,557
20,679
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
7 / 9 / 6
14,001
700
27,737
15,809
5,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 7 / 5
14,071
704
12,665
21,860
24,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
29
Kills
14
14
Deaths
29
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AIDEKS
Guan Yu
2
13
7
0.42
L
7
9
6
1.11
W
Yemoja
RoukyZouky
Yemoja
6
2
18
7.5
W
Chang'e
Vic-dabavka
Chang'e
8
6
14
2.5
W
Da Ji
titoon08
Da Ji
15
6
8
3.17
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
47,427
65,678
Taken
59,226
35,982
Mitigated
50,463
38,721
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AIDEKS
Guan Yu
7,025
1,387
989
1,335
21,557
20,679
774
9,141
12,416
0
18,043
L
27,737
5,909
0
2,606
15,809
5,217
0
7,146
8,663
81,998
0
W
Yemoja
RoukyZouky
Yemoja
9,062
1,158
4,387
4,412
17,655
17,838
425
8,879
8,776
30,199
0
W
Chang'e
Vic-dabavka
Chang'e
18,272
1,837
8,930
15,687
26,897
8,355
0
11,172
15,725
62,458
0
W
Da Ji
titoon08
Da Ji
22,439
9,648
0
5,305
21,126
9,789
2,633
8,745
12,381
0
77,618
L
12,665
2,708
0
4,694
21,860
24,567
0
11,097
10,763
0
40,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
40,666
178
Minions Killed
175
0
Camps Cleared
0
1,089,245
Distance Traveled
982,218
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,594
630
26
1
0
336,779
6
L
Hera
14,001
700
97
5
0
299,349
1
W
Yemoja
14,074
704
32
2
0
370,743
3
W
Chang'e
14,114
706
73
4
0
360,741
3
W
Da Ji
15,743
787
73
4
0
357,761
4
L
Tyr
14,071
704
52
3
0
346,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role