Player Matchup

Nu Wa
Nu Wa
FY Swift
Nu Wa
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 146L
1,438 Elo+
Solo
Ymir
Ymir
FenLaoMori
Ymir
Level 125
God Stats
4W - 4L
1,424 SR
Queue Stats
530W - 522L
1,483 Elo+
Party 1
Olorun
Olorun
Ghost_Bananana
Olorun
Level 149
God Stats
11W - 9L
1,727 SR
Queue Stats
687W - 683L
1,439 Elo+
Solo
Medusa
Medusa
InFamouS Tim
Medusa
Level 42
God Stats
1W - 1L
1,430 SR
Queue Stats
25W - 37L
1,486 Elo+
Solo
Hera
Hera
Keleia
Hera
Level 64
God Stats
4W - 0L
1,811 SR
Queue Stats
14W - 14L
1,490 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,467 Elo+

VS

Team Averages
Level 118
1,534 SR
1,479 Elo+
Zeus
Zeus
DarkTerr
Zeus
Level 123
God Stats
12W - 6L
1,671 SR
Queue Stats
670W - 631L
1,516 Elo+
Solo
Fenrir
Fenrir
Dashandra-
Fenrir
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
310W - 311L
1,471 Elo+
Solo
Nemesis
Nemesis
EverlettLuna
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,433 Elo+
Solo
Raijin
Raijin
Z4M0
Raijin
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
523W - 569L
1,519 Elo+
Solo
Bastet
Bastet
cornelush0
Bastet
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 186L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FY Swift
Nu Wa
18
4 / 4 / 12
10,715
824
14,921
11,656
5,198
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 6 / 10
11,604
893
12,074
18,535
20,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 3 / 13
11,045
850
10,480
12,613
7,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
16
1 / 4 / 7
9,241
711
9,351
12,289
5,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Keleia
Hera
17
6 / 3 / 10
10,776
829
12,239
9,462
4,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 3 / 8
11,877
914
20,852
9,614
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Dashandra-
Fenrir
17
6 / 6 / 7
10,247
788
8,615
18,703
19,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
EverlettLuna
Nemesis
15
0 / 4 / 10
8,777
675
3,582
17,358
8,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Z4M0
Raijin
17
2 / 4 / 11
10,154
781
12,622
12,363
5,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
cornelush0
Bastet
15
3 / 5 / 8
9,578
737
6,473
11,009
4,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
63
21
Kills
19
20
Deaths
22
52
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
8
3
8
4
L
Fenrir
Dashandra-
Fenrir
6
6
7
1.58
L
Nemesis
EverlettLuna
Nemesis
0
4
10
1.25
W
Nu Wa
FY Swift
Nu Wa
4
4
12
2.5
W
8
6
10
2.17
W
2
3
13
2.83
W
Medusa
1
4
7
1.13
W
Hera
Keleia
Hera
6
3
10
3.67
L
Raijin
Z4M0
Raijin
2
4
11
1.88
L
Bastet
cornelush0
Bastet
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
52,144
64,555
Taken
69,047
42,439
Mitigated
41,811
21,923
Healing
26,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
20,852
333
3,356
2,484
9,614
4,270
830
8,278
1,336
58,545
0
L
Fenrir
Dashandra-
Fenrir
8,615
2,203
3,004
3,594
18,703
19,216
0
11,021
7,682
0
17,619
L
Nemesis
EverlettLuna
Nemesis
3,582
529
1,561
4,926
17,358
8,750
770
12,983
4,375
0
5,971
W
Nu Wa
FY Swift
Nu Wa
14,921
3,585
1,412
1,401
11,656
5,198
1,201
6,874
4,782
33,337
0
W
12,074
2,073
163
630
18,535
20,660
252
5,800
12,735
17,304
0
W
10,480
3,835
8,009
4,766
12,613
7,202
2,356
8,277
4,336
32,549
0
W
Medusa
9,351
3,437
1,119
2,263
12,289
5,165
64
6,171
6,118
0
21,260
W
Hera
Keleia
Hera
12,239
3,497
966
1,194
9,462
4,214
859
6,352
3,110
21,980
0
L
Raijin
Z4M0
Raijin
12,622
732
2,360
2,711
12,363
5,275
912
9,635
2,728
32,556
0
L
Bastet
cornelush0
Bastet
6,473
1,423
1,197
1,391
11,009
4,300
610
7,797
3,212
0
10,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
50,633
156
Minions Killed
146
0
Camps Cleared
0
1,093,038
Distance Traveled
1,015,983
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,877
914
84
6
0
214,485
3
L
Fenrir
10,247
788
14
1
0
228,097
0
L
Nemesis
8,777
675
6
0
0
250,271
0
W
Nu Wa
10,715
824
20
2
0
204,932
0
W
Ymir
11,604
893
12
1
0
215,889
0
W
Olorun
11,045
850
71
5
0
226,369
0
W
Medusa
9,241
711
27
2
0
238,533
0
W
Hera
10,776
829
26
2
0
207,315
0
L
Raijin
10,154
781
39
3
0
171,472
0
L
Bastet
9,578
737
3
0
0
151,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role