Player Matchup

Agni
Agni
Lekarstvo_A
Agni
Level 17
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 7L
1,204 Elo+
Solo
Guan Yu
Guan Yu
MiguelAngel_dios
Guan Yu
Level 14
God Stats
1W - 2L
1,697 SR
Queue Stats
53W - 54L
1,177 Elo+
Party 1
Thor
Thor
YerayShadowFlash
Thor
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 85L
1,104 Elo+
Party 1
Team Averages
Level 15
1,655 SR
1,162 Elo+

VS

Team Averages
Level 15
1,214 SR
1,126 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 18
God Stats
1W - 7L
885 SR
Queue Stats
87W - 151L
1,184 Elo+
Solo
Neith
Neith
xTRANQUILAx
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Hercules
Hercules
yanissou2005
Hercules
Level 15
God Stats
1W - 0L
1,257 SR
Queue Stats
2W - 10L
956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 3
10,187
566
11,576
15,684
7,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 6 / 1
10,631
591
6,166
21,015
9,620
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 10 / 2
10,636
591
7,539
19,956
13,230
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 0 / 18
12,585
699
16,943
10,780
6,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
8 / 5 / 10
12,089
672
16,341
12,161
4,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
yanissou2005
Hercules
15
15 / 1 / 11
13,786
766
13,525
13,880
10,405
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
28
28
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
18
14
L
1
12
3
0.21
L
3
6
1
0.58
L
2
10
2
0.3
W
8
5
10
2.6
W
Hercules
yanissou2005
Hercules
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
46,809
56,655
Taken
36,821
30,067
Mitigated
20,884
5,128
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,943
1,889
0
3,379
10,780
6,092
376
3,553
7,227
53,758
0
L
11,576
452
0
185
15,684
7,217
54
5,358
10,326
34,217
0
L
6,166
1,074
588
2,865
21,015
9,620
85
6,071
14,944
0
22,188
L
7,539
1,761
0
1,490
19,956
13,230
0
5,538
14,418
0
29,465
W
16,341
8,635
0
3,831
12,161
4,387
1,451
3,445
8,716
0
45,755
W
Hercules
yanissou2005
Hercules
13,525
3,917
0
3,767
13,880
10,405
381
4,598
9,282
0
27,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
38,460
108
Minions Killed
178
0
Camps Cleared
0
938,436
Distance Traveled
924,596
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,585
699
78
4
0
348,197
0
L
Agni
10,187
566
44
2
0
293,702
2
L
Guan Yu
10,631
591
30
2
0
365,516
0
L
Thor
10,636
591
34
2
0
279,218
1
W
Neith
12,089
672
60
3
0
264,134
0
W
Hercules
13,786
766
40
2
0
312,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role