Player Matchup

Fenrir
Fenrir
BOSSDOGSSS
Fenrir
Level 49
God Stats
3W - 2L
1,490 SR
Queue Stats
23W - 32L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
ELITE OpticzZ
Cabrakan
Level 77
God Stats
2W - 1L
1,772 SR
Queue Stats
26W - 29L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
LevelMushroom
Baron Samedi
Level 72
God Stats
3W - 1L
1,288 SR
Queue Stats
21W - 15L
1,528 Elo+
Party 1
Team Averages
Level 66
1,517 SR
1,501 Elo+

VS

Team Averages
Level 87
1,305 SR
1,416 Elo+
Zhong Kui
Zhong Kui
KingMaph
Zhong Kui
Level 64
God Stats
1W - 1L
1,024 SR
Queue Stats
19W - 19L
1,541 Elo+
Solo
King Arthur
King Arthur
Mar Jeffery
King Arthur
Level 101
God Stats
13W - 30L
1,392 SR
Queue Stats
98W - 128L
1,374 Elo+
Solo
Eset
Eset
sword_buster2
Eset
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOSSDOGSSS
Fenrir
15
7 / 4 / 6
15,222
609
7,767
16,898
5,662
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
ELITE OpticzZ
Cabrakan
17
10 / 6 / 10
16,887
675
37,409
27,837
15,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
LevelMushroom
Baron Samedi
16
4 / 5 / 14
15,725
629
17,857
17,355
7,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingMaph
Zhong Kui
15
6 / 7 / 6
15,357
614
22,959
23,349
11,196
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Mar Jeffery
King Arthur
14
2 / 6 / 9
14,104
564
6,944
32,854
19,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 8 / 5
15,315
613
18,556
17,692
4,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
21
Kills
15
15
Deaths
21
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BOSSDOGSSS
Fenrir
7
4
6
2.5
W
Cabrakan
ELITE OpticzZ
Cabrakan
10
6
10
2.5
L
Zhong Kui
KingMaph
Zhong Kui
6
7
6
1.29
W
Baron Samedi
LevelMushroom
Baron Samedi
4
5
14
2.2
L
King Arthur
Mar Jeffery
King Arthur
2
6
9
1.08
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,033
Damage
48,459
62,090
Taken
73,895
28,417
Mitigated
35,927
18,631
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BOSSDOGSSS
Fenrir
7,767
1,585
0
1,223
16,898
5,662
739
11,713
5,185
0
35,805
W
Cabrakan
ELITE OpticzZ
Cabrakan
37,409
5,517
0
7,337
27,837
15,716
549
19,091
8,746
90,561
0
L
Zhong Kui
KingMaph
Zhong Kui
22,959
372
292
3,747
23,349
11,196
156
17,489
5,860
71,432
0
W
Baron Samedi
LevelMushroom
Baron Samedi
17,857
633
4,225
5,846
17,355
7,039
317
11,352
6,003
55,692
0
L
King Arthur
Mar Jeffery
King Arthur
6,944
1,576
617
5,820
32,854
19,766
93
23,791
9,063
0
30,856
L
18,556
456
1,758
3,053
17,692
4,965
450
14,082
3,610
61,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
44,776
217
Minions Killed
225
0
Camps Cleared
0
1,340,883
Distance Traveled
1,176,027
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,222
609
54
2
0
489,320
9
W
Cabrakan
16,887
675
111
4
0
399,055
2
L
Zhong Kui
15,357
614
88
4
0
355,281
7
W
Baron Samedi
15,725
629
52
2
0
452,508
4
L
King Arthur
14,104
564
40
2
0
430,990
1
L
Eset
15,315
613
97
4
0
389,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role