Player Matchup

Discordia
Discordia
Addis8
Discordia
Level 71
God Stats
31W - 17L
1,645 SR
Queue Stats
107W - 107L
1,104 Elo+
Party 2
Cernunnos
Cernunnos
Jbealzzz
Cernunnos
Level 28
God Stats
0W - 2L
1,197 SR
Queue Stats
14W - 24L
1,257 Elo+
Party 1
Jing Wei
Jing Wei
Sir_Champion
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,146 Elo+
Party 1
Ymir
Ymir
rusozeur
Ymir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,092 Elo+
Party 2
Pele
Pele
xxMylesDeep
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,321 Elo+
Party 1
Team Averages
Level 70
1,468 SR
1,184 Elo+

VS

Team Averages
Level 91
1,517 SR
1,345 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ender147
Ah Muzen Cab
Level 62
God Stats
2W - 2L
1,444 SR
Queue Stats
25W - 30L
1,289 Elo+
Solo
Ne Zha
Ne Zha
MardGeer110
Ne Zha
Level 47
God Stats
14W - 7L
1,588 SR
Queue Stats
81W - 53L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Syleria79
Baron Samedi
Level 130
God Stats
4W - 3L
1,672 SR
Queue Stats
59W - 59L
1,333 Elo+
Solo
Bacchus
Bacchus
TRod17350
Bacchus
Level 109
God Stats
6W - 5L
1,583 SR
Queue Stats
15W - 21L
1,281 Elo+
Solo
Fafnir
Fafnir
yungSchnitzel
Fafnir
Level 107
God Stats
5W - 5L
1,300 SR
Queue Stats
386W - 410L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Addis8
Discordia
19
0 / 3 / 6
10,616
624
19,659
9,934
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Jbealzzz
Cernunnos
14
0 / 11 / 0
8,708
512
6,227
16,633
5,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Sir_Champion
Jing Wei
16
2 / 6 / 3
10,594
623
8,863
17,605
5,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
4 / 11 / 5
12,806
753
12,236
27,363
29,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 10 / 1
11,755
691
9,845
18,539
6,391
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ender147
Ah Muzen Cab
20
11 / 5 / 11
14,479
852
14,791
16,770
7,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
20
14 / 1 / 13
15,287
899
24,202
15,597
7,851
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Syleria79
Baron Samedi
19
2 / 1 / 14
11,885
699
15,221
11,339
5,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
TRod17350
Bacchus
19
4 / 3 / 18
12,676
746
10,377
20,311
17,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 1 / 17
14,856
874
10,211
19,220
32,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
11
Kills
41
41
Deaths
11
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Discordia
Addis8
Discordia
0
3
6
1
W
Ah Muzen Cab
Ender147
Ah Muzen Cab
11
5
11
3.3
L
Cernunnos
Jbealzzz
Cernunnos
0
11
0
0
W
Ne Zha
14
1
13
20.5
L
Jing Wei
Sir_Champion
Jing Wei
2
6
3
0.58
W
Baron Samedi
Syleria79
Baron Samedi
2
1
14
9
W
Bacchus
TRod17350
Bacchus
4
3
18
4.33
L
Ymir
4
11
5
0.59
L
5
10
1
0.55
W
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,830
Damage
74,802
90,074
Taken
83,237
50,912
Mitigated
71,480
9,467
Healing
34,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Addis8
Discordia
19,659
658
0
448
9,934
3,545
1
4,352
5,456
51,750
0
W
Ah Muzen Cab
Ender147
Ah Muzen Cab
14,791
7,931
0
5,667
16,770
7,811
2,902
7,563
9,207
0
50,912
L
Cernunnos
Jbealzzz
Cernunnos
6,227
3,008
368
1,344
16,633
5,684
0
7,572
9,029
0
21,557
W
Ne Zha
24,202
8,656
0
3,274
15,597
7,851
1,683
5,250
10,347
0
68,070
L
Jing Wei
Sir_Champion
Jing Wei
8,863
5,588
1,624
3,198
17,605
5,533
0
6,606
10,927
0
31,720
W
Baron Samedi
Syleria79
Baron Samedi
15,221
145
6,048
5,909
11,339
5,741
229
7,298
4,041
53,472
0
W
Bacchus
TRod17350
Bacchus
10,377
2,127
1,290
6,993
20,311
17,385
477
5,265
15,046
36,847
0
L
Ymir
12,236
1,506
468
610
27,363
29,759
108
11,812
15,343
32,058
0
L
9,845
2,606
0
1,407
18,539
6,391
0
5,357
13,150
0
26,299
W
10,211
2,881
0
5,547
19,220
32,692
315
6,519
12,701
23,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,479
Gold Earned
69,183
274
Minions Killed
354
6
Camps Cleared
4
1,271,383
Distance Traveled
1,586,200
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,616
624
85
5
1
336,093
2
W
Ah Muzen Cab
14,479
852
69
4
0
282,920
1
L
Cernunnos
8,708
512
43
3
0
203,495
0
W
Ne Zha
15,287
899
116
7
3
364,328
0
L
Jing Wei
10,594
623
56
3
1
277,164
0
W
Baron Samedi
11,885
699
76
4
1
303,849
6
W
Bacchus
12,676
746
62
4
0
344,250
0
L
Ymir
12,806
753
48
3
2
219,298
3
L
Pele
11,755
691
42
2
2
235,333
0
W
Fafnir
14,856
874
31
2
0
290,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role