Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
Death-_-Stare666
King Arthur
Silver II
Level 105
God Stats
1W - 1L
1,769 SR
Queue Stats
37W - 30L
1,317 MMR
Solo
Cupid
Cupid
Bronze III
Xl-_AQUA_-lX
Cupid
Bronze III
Level 67
God Stats
1W - 4L
1,555 SR
Queue Stats
105W - 180L
1,345 MMR
Solo
Athena
Athena
Bronze III
juljai
Athena
Bronze III
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 39L
1,174 MMR
Party 1
Nemesis
Nemesis
Bronze III
pedrohrnndz_
Nemesis
Bronze III
Level 67
God Stats
0W - 1L
1,270 SR
Queue Stats
47W - 39L
1,174 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,519 SR
1,302 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,545 SR
1,296 MMR
Janus
Janus
Gold V
Coradenta
Janus
Gold V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,260 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Nicomontana8
Ratatoskr
Gold IV
Level 105
God Stats
17W - 7L
1,637 SR
Queue Stats
364W - 370L
1,326 MMR
Solo
Bacchus
Bacchus
Gold IV
PoloLow7
Bacchus
Gold IV
Level 64
God Stats
37W - 24L
1,664 SR
Queue Stats
341W - 310L
1,348 MMR
Solo
Cernunnos
Cernunnos
Silver II
onyxpoint
Cernunnos
Silver II
Level 97
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 64L
1,322 MMR
Solo
Hercules
Hercules
Silver II
tv0yamama
Hercules
Silver II
Level 63
God Stats
2W - 4L
1,425 SR
Queue Stats
122W - 102L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 5 / 15
22,166
528
41,316
26,569
12,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Death-_-Stare666
King Arthur
20
3 / 5 / 12
18,407
438
29,322
35,618
63,010
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 9 / 10
18,994
452
26,531
23,320
11,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
juljai
Athena
20
7 / 8 / 17
19,303
460
23,073
46,181
79,458
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
pedrohrnndz_
Nemesis
20
8 / 8 / 6
21,703
517
25,030
39,260
24,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnubisBakasuraKukulkanAwilixArachne

VS

Bans
HadesKumbhakarnaIzanamiYmirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Coradenta
Janus
20
8 / 9 / 8
19,818
472
27,144
28,780
13,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
Nicomontana8
Ratatoskr
20
11 / 6 / 15
24,585
585
31,731
37,281
17,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
PoloLow7
Bacchus
20
4 / 5 / 17
18,524
441
19,692
41,104
83,525
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
onyxpoint
Cernunnos
20
8 / 8 / 8
20,303
483
35,872
35,194
16,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
tv0yamama
Hercules
20
4 / 4 / 12
20,026
477
32,861
45,395
69,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
95
32
Kills
35
35
Deaths
32
60
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
15
2.5
W
Janus
Coradenta
Janus
8
9
8
1.33
L
King Arthur
Death-_-Stare666
King Arthur
3
5
12
1.8
W
Ratatoskr
Nicomontana8
Ratatoskr
11
6
15
3.08
W
Bacchus
PoloLow7
Bacchus
4
5
17
2.5
L
9
9
10
1.56
L
Athena
juljai
Athena
7
8
17
1.94
W
Cernunnos
onyxpoint
Cernunnos
8
8
8
1.5
L
Nemesis
pedrohrnndz_
Nemesis
8
8
6
1.38
W
Hercules
tv0yamama
Hercules
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,272
Damage
147,300
170,948
Taken
187,754
191,419
Mitigated
200,724
27,996
Healing
64,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
41,316
1,995
0
3,039
26,569
12,764
626
12,297
14,272
204,348
0
W
Janus
Coradenta
Janus
27,144
1,681
0
7,665
28,780
13,317
696
12,382
16,398
120,005
0
L
King Arthur
Death-_-Stare666
King Arthur
29,322
4,437
0
8,529
35,618
63,010
174
7,780
27,838
131
110,010
W
Ratatoskr
Nicomontana8
Ratatoskr
31,731
10,536
0
10,256
37,281
17,239
4,165
10,270
26,795
0
236,403
W
Bacchus
PoloLow7
Bacchus
19,692
1,964
1,905
7,380
41,104
83,525
415
14,931
25,969
44,503
0
L
26,531
14,009
1,285
2,117
23,320
11,787
3,333
8,832
14,488
0
131,605
L
Athena
juljai
Athena
23,073
2,857
1,896
2,544
46,181
79,458
148
9,902
36,279
50,882
0
W
Cernunnos
onyxpoint
Cernunnos
35,872
19,613
0
14,701
35,194
16,775
1,824
15,330
19,864
0
170,814
L
Nemesis
pedrohrnndz_
Nemesis
25,030
12,124
0
8,586
39,260
24,400
1,913
9,909
29,351
0
191,633
W
Hercules
tv0yamama
Hercules
32,861
10,853
0
22,784
45,395
69,868
1,206
16,781
28,614
0
123,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,573
Gold Earned
103,256
885
Minions Killed
883
0
Camps Cleared
0
3,753,650
Distance Traveled
3,737,375
16
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
22,166
528
302
7
0
732,575
6
W
Janus
19,818
472
160
4
0
678,579
7
L
King Arthur
18,407
438
169
4
0
709,531
2
W
Ratatoskr
24,585
585
290
7
0
855,741
10
W
Bacchus
18,524
441
38
1
0
785,922
15
L
Cupid
18,994
452
140
3
0
645,433
5
L
Athena
19,303
460
47
1
0
792,048
3
W
Cernunnos
20,303
483
205
5
0
683,138
6
L
Nemesis
21,703
517
227
5
0
874,063
0
W
Hercules
20,026
477
190
5
0
733,995
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role