Player Matchup

Neith
Neith
CallBlackout
Neith
Level 8
God Stats
11W - 8L
1,479 SR
Queue Stats
14W - 12L
1,591 Elo+
Party 1
Raijin
Raijin
King__Julian32
Raijin
Level 29
God Stats
1W - 2L
1,269 SR
Queue Stats
25W - 33L
1,442 Elo+
Solo
Guan Yu
Guan Yu
a H080
Guan Yu
Level 156
God Stats
3W - 1L
1,622 SR
Queue Stats
51W - 44L
1,543 Elo+
Party 1
Team Averages
Level 64
1,457 SR
1,525 Elo+

VS

Team Averages
Level 45
1,532 SR
1,457 Elo+
Pele
Pele
 
Pele
Level 13
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Gallant On
Chang'e
Level 109
God Stats
0W - 1L
1,658 SR
Queue Stats
159W - 126L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Oghzy
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
11,832
696
10,893
7,661
2,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 16
12,208
718
10,457
7,819
2,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
a H080
Guan Yu
14
9 / 1 / 13
12,443
732
13,063
15,552
11,696
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 6 / 1
8,915
524
2,618
12,978
4,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Gallant On
Chang'e
12
0 / 6 / 2
10,235
602
11,143
13,967
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Oghzy
Cu Chulainn
12
3 / 10 / 0
10,855
639
4,743
19,015
15,848
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
1
0.08
W
7
1
9
11.5
L
Chang'e
Gallant On
Chang'e
0
6
2
0.17
W
6
1
16
14
L
Cu Chulainn
Oghzy
Cu Chulainn
3
10
0
0.3
W
Guan Yu
a H080
Guan Yu
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
18,504
31,032
Taken
45,960
17,294
Mitigated
24,096
7,042
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,618
54
0
634
12,978
4,546
0
2,608
10,370
0
24,706
W
10,893
5,046
0
1,052
7,661
2,767
1,375
3,653
4,008
0
33,639
L
Chang'e
Gallant On
Chang'e
11,143
180
4,633
6,016
13,967
3,702
0
2,482
11,485
58,021
0
W
10,457
1,024
0
1,225
7,819
2,831
847
3,225
4,594
59,754
0
L
Cu Chulainn
Oghzy
Cu Chulainn
4,743
1,498
0
971
19,015
15,848
0
5,552
13,463
0
17,232
W
Guan Yu
a H080
Guan Yu
13,063
3,212
2,162
2,603
15,552
11,696
740
4,305
11,247
145
36,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
30,005
203
Minions Killed
172
0
Camps Cleared
0
879,045
Distance Traveled
776,298
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,915
524
28
2
0
275,407
0
W
Neith
11,832
696
66
4
0
281,244
1
L
Chang'e
10,235
602
123
7
0
278,572
2
W
Raijin
12,208
718
95
6
0
272,302
0
L
Cu Chulainn
10,855
639
21
1
0
222,319
2
W
Guan Yu
12,443
732
42
2
0
325,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role