Player Matchup

Artio
Artio
AstroBair
Artio
Level 18
God Stats
3W - 8L
1,378 SR
Queue Stats
74W - 69L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
JazzyJay302
Heimdallr
Level 7
God Stats
12W - 13L
1,725 SR
Queue Stats
17W - 29L
1,369 Elo+
Party 1
Fenrir
Fenrir
Josiah-Minx
Fenrir
Level 15
God Stats
11W - 22L
1,333 SR
Queue Stats
24W - 39L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
Trippybull
Sun Wukong
Level 21
God Stats
5W - 13L
1,344 SR
Queue Stats
99W - 100L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
dalay244
Cernunnos
Level 20
God Stats
18W - 20L
1,521 SR
Queue Stats
56W - 53L
1,541 Elo+
Party 1
Team Averages
Level 16
1,460 SR
1,454 Elo+

VS

Team Averages
Level 15
1,552 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
8W - 5L
1,592 SR
Queue Stats
9W - 6L
1,518 Elo+
Solo
Ra
Ra
 
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,368 Elo+
Solo
Zeus
Zeus
HbombLarry
Zeus
Level 16
God Stats
32W - 14L
1,421 SR
Queue Stats
42W - 25L
1,407 Elo+
Solo
Loki
Loki
Yung_Greenlight
Loki
Level 16
God Stats
3W - 9L
1,728 SR
Queue Stats
10W - 19L
1,497 Elo+
Solo
Bellona
Bellona
xDRAGONxK1NGx
Bellona
Level 18
God Stats
27W - 18L
1,518 SR
Queue Stats
31W - 23L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AstroBair
Artio
19
3 / 9 / 8
13,905
993
11,231
31,392
33,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
JazzyJay302
Heimdallr
19
0 / 12 / 8
12,325
880
17,088
21,673
10,036
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
17
4 / 11 / 2
12,198
871
9,514
20,516
13,652
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Trippybull
Sun Wukong
19
3 / 3 / 9
13,215
944
8,902
19,306
21,961
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
dalay244
Cernunnos
20
7 / 11 / 6
14,422
1,030
20,962
21,851
19,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 1 / 28
14,841
1,060
17,803
15,918
14,768
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
 
Ra
20
2 / 7 / 22
13,074
934
9,024
12,695
5,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
17 / 3 / 17
16,743
1,196
41,434
11,719
4,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
15 / 1 / 14
15,413
1,101
16,790
9,818
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
20
8 / 5 / 18
14,539
1,039
20,586
23,297
20,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
145
17
Kills
46
46
Deaths
17
33
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
28
18
W
Ra
 
Ra
2
7
22
1.86
L
Artio
AstroBair
Artio
3
9
8
0.78
W
17
3
17
8.5
L
Heimdallr
JazzyJay302
Heimdallr
0
12
8
0.33
L
Fenrir
4
11
2
0.45
L
Sun Wukong
Trippybull
Sun Wukong
3
3
9
2.5
W
15
1
14
22
L
Cernunnos
dalay244
Cernunnos
7
11
6
0.91
W
Bellona
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,697
Damage
105,637
114,738
Taken
73,447
98,874
Mitigated
49,879
9,662
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
17,803
3,069
0
1,204
15,918
14,768
0
2,635
13,283
35,997
0
W
Ra
 
Ra
9,024
2,735
2,022
1,199
12,695
5,771
0
1,619
11,076
17,658
0
L
Artio
AstroBair
Artio
11,231
311
1,620
3,927
31,392
33,949
0
20,608
10,784
28,152
0
W
41,434
4,239
582
972
11,719
4,786
0
2,637
9,082
65,977
0
L
Heimdallr
JazzyJay302
Heimdallr
17,088
12,299
0
0
21,673
10,036
0
14,630
7,043
0
44,985
L
Fenrir
9,514
1,346
0
376
20,516
13,652
0
11,537
8,979
0
16,716
L
Sun Wukong
Trippybull
Sun Wukong
8,902
1,871
902
2,455
19,306
21,961
0
10,114
9,192
0
23,110
W
16,790
10,785
0
61
9,818
4,453
0
1,222
8,596
0
37,106
L
Cernunnos
dalay244
Cernunnos
20,962
13,780
0
382
21,851
19,276
0
11,394
10,457
0
56,156
W
Bellona
20,586
8,672
0
396
23,297
20,101
0
3,118
20,179
22
47,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,065
Gold Earned
74,610
184
Minions Killed
241
6
Camps Cleared
9
1,177,537
Distance Traveled
1,310,401
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,841
1,060
52
4
1
300,263
0
W
Ra
13,074
934
25
2
1
206,316
0
L
Artio
13,905
993
20
1
1
282,440
0
W
Zeus
16,743
1,196
74
5
1
220,616
0
L
Heimdallr
12,325
880
57
4
1
182,716
0
L
Fenrir
12,198
871
7
1
0
230,429
2
L
Sun Wukong
13,215
944
34
2
4
273,406
0
W
Loki
15,413
1,101
37
3
2
319,342
0
L
Cernunnos
14,422
1,030
66
5
0
208,546
0
W
Bellona
14,539
1,039
53
4
4
263,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role