Player Matchup

Ymir
Ymir
Killerdxrk
Ymir
Level 31
God Stats
35W - 49L
1,479 SR
Queue Stats
65W - 87L
1,389 Elo+
Party 1
Bakasura
Bakasura
MsHK
Bakasura
Level 40
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 30L
1,500 Elo+
Solo
Jing Wei
Jing Wei
YISUSYT
Jing Wei
Level 99
God Stats
2W - 4L
1,725 SR
Queue Stats
68W - 78L
1,390 Elo+
Party 1
Team Averages
Level 57
1,568 SR
1,426 Elo+

VS

Team Averages
Level 47
1,528 SR
1,541 Elo+
Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IgnacioQuijano26
Artemis
Level 12
God Stats
10W - 1L
1,500 SR
Queue Stats
150W - 119L
1,554 Elo+
Solo
Anubis
Anubis
Leiittoo
Anubis
Level 67
God Stats
45W - 49L
1,585 SR
Queue Stats
58W - 71L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
8,107
624
1,989
12,099
6,953
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
MsHK
Bakasura
10
1 / 4 / 1
7,970
613
2,307
11,237
3,573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
YISUSYT
Jing Wei
10
0 / 3 / 3
7,923
609
5,085
10,551
2,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 8
8,771
675
5,341
7,846
7,691
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 6
8,888
684
11,783
7,258
2,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Leiittoo
Anubis
12
6 / 1 / 5
9,958
766
10,389
3,841
1,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
8
6
W
3
1
6
6
L
1
4
1
0.38
W
Anubis
Leiittoo
Anubis
6
1
5
8.5
L
Bakasura
MsHK
Bakasura
1
4
1
0.38
L
Jing Wei
YISUSYT
Jing Wei
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,381
Damage
27,513
33,887
Taken
18,945
13,456
Mitigated
11,966
5,317
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,341
1,125
0
2,345
7,846
7,691
251
1,215
6,285
0
17,686
W
11,783
4,628
0
2,727
7,258
2,605
1,647
345
6,869
0
45,337
L
1,989
86
0
452
12,099
6,953
0
4,363
7,736
13,492
0
W
Anubis
Leiittoo
Anubis
10,389
491
0
1,493
3,841
1,670
509
447
3,394
51,840
0
L
Bakasura
MsHK
Bakasura
2,307
1,626
0
2,778
11,237
3,573
0
3,075
8,162
0
10,315
L
Jing Wei
YISUSYT
Jing Wei
5,085
3,042
0
2,087
10,551
2,930
0
2,955
7,596
0
27,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
27,617
122
Minions Killed
182
0
Camps Cleared
0
647,097
Distance Traveled
679,466
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,771
675
35
3
0
234,555
0
W
Artemis
8,888
684
53
4
0
237,472
3
L
Ymir
8,107
624
23
2
0
200,272
1
W
Anubis
9,958
766
94
7
0
207,439
5
L
Bakasura
7,970
613
50
4
0
237,260
0
L
Jing Wei
7,923
609
49
4
0
209,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role