Player Matchup

Merlin
Merlin
A Hungry H0BO
Merlin
Level 128
God Stats
1W - 1L
1,789 SR
Queue Stats
43W - 37L
1,617 Elo+
Party 2
Neith
Neith
CallBlackout
Neith
Level 8
God Stats
11W - 8L
1,353 SR
Queue Stats
14W - 12L
1,539 Elo+
Party 2
Ymir
Ymir
a H080
Ymir
Level 156
God Stats
5W - 3L
1,672 SR
Queue Stats
51W - 44L
1,500 Elo+
Party 2
Team Averages
Level 97
1,605 SR
1,552 Elo+

VS

Team Averages
Level 62
1,335 SR
1,426 Elo+
Vamana
Vamana
Bullets N Beer
Vamana
Level 15
God Stats
1W - 5L
1,332 SR
Queue Stats
23W - 32L
1,421 Elo+
Party 1
Hercules
Hercules
Tokerz4Peace
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,421 Elo+
Party 1
Ymir
Ymir
warrior4Goblins
Ymir
Level 103
God Stats
0W - 5L
1,173 SR
Queue Stats
110W - 119L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 8
11,102
793
18,770
8,541
3,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 10
10,098
721
6,100
7,948
2,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
a H080
Ymir
12
4 / 1 / 11
10,905
779
11,451
15,952
12,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
8,272
591
3,420
13,832
7,724
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Tokerz4Peace
Hercules
10
1 / 6 / 2
8,591
614
6,570
15,394
9,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 7 / 1
8,817
630
9,094
15,038
9,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
4
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
1
7
2
0.29
W
6
2
10
5.5
L
Hercules
Tokerz4Peace
Hercules
1
6
2
0.33
W
Ymir
a H080
Ymir
4
1
11
9.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
19,084
32,441
Taken
44,264
18,479
Mitigated
26,322
8,133
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,770
1,582
340
4,698
8,541
3,266
1,085
1,974
6,567
54,430
0
L
3,420
325
365
2,173
13,832
7,724
0
10,056
3,776
0
19,125
W
6,100
2,783
0
545
7,948
2,801
0
2,030
5,918
0
25,193
L
Hercules
Tokerz4Peace
Hercules
6,570
2,063
663
3,849
15,394
9,030
0
10,813
4,581
0
26,049
W
Ymir
a H080
Ymir
11,451
2,273
0
2,550
15,952
12,412
82
5,197
10,755
33,580
0
L
9,094
1,654
0
1,483
15,038
9,568
0
9,383
5,655
25,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
25,680
173
Minions Killed
98
0
Camps Cleared
0
752,902
Distance Traveled
725,371
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,102
793
90
6
0
226,666
1
L
Vamana
8,272
591
28
2
0
257,016
0
W
Neith
10,098
721
40
3
0
262,238
0
L
Hercules
8,591
614
45
3
0
255,545
1
W
Ymir
10,905
779
43
3
0
263,998
3
L
Ymir
8,817
630
25
2
0
212,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role