Player Matchup

Chang'e
Chang'e
GeoKami
Chang'e
Level 29
God Stats
11W - 6L
1,636 SR
Queue Stats
29W - 25L
1,594 Elo+
Solo
Merlin
Merlin
frufsuy
Merlin
Level 23
God Stats
2W - 4L
1,322 SR
Queue Stats
24W - 31L
1,457 Elo+
Solo
Odin
Odin
iTooSwiiFT
Odin
Level 24
God Stats
1W - 3L
1,183 SR
Queue Stats
27W - 12L
1,797 Elo+
Solo
Skadi
Skadi
percthirties
Skadi
Level 25
God Stats
6W - 4L
1,596 SR
Queue Stats
68W - 63L
1,462 Elo+
Solo
Cernunnos
Cernunnos
szebonator
Cernunnos
Level 32
God Stats
33W - 39L
1,530 SR
Queue Stats
513W - 484L
1,578 Elo+
Solo
Team Averages
Level 27
1,453 SR
1,578 Elo+

VS

Team Averages
Level 13
1,515 SR
1,564 Elo+
Hou Yi
Hou Yi
Aylmao42
Hou Yi
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 126L
1,632 Elo+
Solo
Ra
Ra
BananaMonkey1234
Ra
Level 15
God Stats
4W - 1L
1,753 SR
Queue Stats
92W - 67L
1,761 Elo+
Solo
Loki
Loki
BrandonJoestar
Loki
Level 16
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 2L
1,138 Elo+
Solo
Kali
Kali
GavinNgo
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo
Fafnir
Fafnir
NateyPls
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GeoKami
Chang'e
18
6 / 0 / 10
13,396
638
12,132
14,266
8,547
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
frufsuy
Merlin
17
8 / 2 / 8
11,927
568
10,108
7,803
3,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 10
11,904
567
18,075
20,013
19,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 8
12,634
602
9,959
14,900
5,925
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
szebonator
Cernunnos
17
5 / 1 / 9
11,960
570
11,085
13,133
4,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aylmao42
Hou Yi
13
0 / 4 / 1
7,849
374
5,720
11,067
3,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 6 / 1
10,839
516
17,127
15,445
6,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 2
7,324
349
3,511
15,837
4,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
9
0 / 8 / 2
6,635
316
5,319
15,615
5,270
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
NateyPls
Fafnir
14
1 / 2 / 0
9,341
445
6,045
16,619
21,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
28
Kills
5
5
Deaths
28
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aylmao42
Hou Yi
0
4
1
0.13
L
4
6
1
0.75
L
0
8
2
0.13
L
Kali
0
8
2
0.13
W
Chang'e
GeoKami
Chang'e
6
0
10
11
L
Fafnir
NateyPls
Fafnir
1
2
0
0.5
W
Merlin
frufsuy
Merlin
8
2
8
6
W
3
2
10
4
W
6
0
8
10
W
Cernunnos
szebonator
Cernunnos
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,359
Damage
37,722
70,115
Taken
74,583
41,655
Mitigated
41,670
41,475
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aylmao42
Hou Yi
5,720
2,549
0
3,190
11,067
3,588
0
1,978
9,089
0
52,081
L
17,127
1,949
979
3,076
15,445
6,318
0
6,672
8,773
84,903
0
L
3,511
1,372
183
1,799
15,837
4,747
0
4,753
11,084
0
28,010
L
Kali
5,319
1,224
0
1,037
15,615
5,270
0
5,596
10,019
0
16,995
W
Chang'e
GeoKami
Chang'e
12,132
986
7,202
10,306
14,266
8,547
2,336
5,458
8,566
50,331
0
L
Fafnir
NateyPls
Fafnir
6,045
2,835
0
5,350
16,619
21,747
0
3,635
12,984
36,135
0
W
Merlin
frufsuy
Merlin
10,108
1,026
0
1,064
7,803
3,047
1,006
3,731
4,072
53,347
0
W
18,075
6,403
0
8,173
20,013
19,255
1,151
7,484
12,529
0
73,161
W
9,959
5,157
0
7,841
14,900
5,925
5,305
3,508
11,392
406
93,868
W
Cernunnos
szebonator
Cernunnos
11,085
6,598
0
6,889
13,133
4,881
3,302
4,699
8,434
0
105,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,821
Gold Earned
41,988
523
Minions Killed
375
0
Camps Cleared
0
1,847,707
Distance Traveled
1,707,880
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,849
374
82
4
0
350,696
3
L
Ra
10,839
516
164
8
0
346,394
3
L
Loki
7,324
349
50
2
0
326,928
0
L
Kali
6,635
316
24
1
0
363,518
0
W
Chang'e
13,396
638
59
3
0
408,125
4
L
Fafnir
9,341
445
55
3
0
320,344
0
W
Merlin
11,927
568
94
4
0
363,072
1
W
Odin
11,904
567
112
5
0
359,667
1
W
Skadi
12,634
602
126
6
0
373,495
0
W
Cernunnos
11,960
570
132
6
0
343,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role