Player Matchup

Medusa
Medusa
HELENS 94
Medusa
Level 17
God Stats
1W - 2L
1,509 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 2
Bacchus
Bacchus
Tuts44
Bacchus
Level 139
God Stats
0W - 1L
1,807 SR
Queue Stats
8W - 5L
1,598 Elo+
Party 2
Ra
Ra
llMartin
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 2
Team Averages
Level 72
1,605 SR
1,564 Elo+

VS

Team Averages
Level 44
1,559 SR
1,599 Elo+
Ullr
Ullr
Javiolator69
Ullr
Level 21
God Stats
4W - 5L
1,603 SR
Queue Stats
52W - 56L
1,508 Elo+
Party 1
Bakasura
Bakasura
assasintop974
Bakasura
Level 85
God Stats
6W - 2L
1,573 SR
Queue Stats
94W - 89L
1,534 Elo+
Party 1
Scylla
Scylla
tumueerte
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
338W - 267L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HELENS 94
Medusa
11
4 / 10 / 6
11,413
634
5,394
13,600
3,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Tuts44
Bacchus
13
2 / 6 / 12
12,722
707
12,591
19,435
25,460
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 7 / 5
13,600
756
21,201
14,092
4,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
12,220
679
6,110
12,771
4,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
assasintop974
Bakasura
17
12 / 5 / 7
15,082
838
17,057
24,569
10,139
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
tumueerte
Scylla
15
9 / 4 / 6
13,677
760
17,206
15,612
5,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
23
23
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
HELENS 94
Medusa
4
10
6
0.7
W
2
7
9
0.93
L
Bacchus
Tuts44
Bacchus
2
6
12
1.33
W
Bakasura
assasintop974
Bakasura
12
5
7
3.1
L
10
7
5
1.79
W
Scylla
tumueerte
Scylla
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,186
Damage
40,373
47,127
Taken
52,952
33,728
Mitigated
19,520
7,410
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
HELENS 94
Medusa
5,394
2,746
0
0
13,600
3,360
80
5,352
7,742
0
19,213
W
6,110
1,846
0
401
12,771
4,233
168
8,089
4,682
0
33,669
L
Bacchus
Tuts44
Bacchus
12,591
671
560
693
19,435
25,460
0
7,101
11,265
27,031
0
W
Bakasura
assasintop974
Bakasura
17,057
13,712
0
10,239
24,569
10,139
119
15,109
9,460
0
54,522
L
21,201
1,764
2,152
4,005
14,092
4,908
818
4,796
9,086
75,693
0
W
Scylla
tumueerte
Scylla
17,206
499
192
6,643
15,612
5,148
324
10,958
4,654
63,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
40,979
202
Minions Killed
245
0
Camps Cleared
0
929,956
Distance Traveled
1,035,599
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,413
634
45
3
0
279,706
0
W
Ullr
12,220
679
55
3
0
315,395
0
L
Bacchus
12,722
707
28
2
0
352,472
5
W
Bakasura
15,082
838
99
6
0
395,203
1
L
Ra
13,600
756
129
7
0
297,778
2
W
Scylla
13,677
760
91
5
0
325,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role