Player Matchup

Merlin
Merlin
HEMI WV
Merlin
Level 139
God Stats
1W - 0L
1,485 SR
Queue Stats
39W - 32L
1,500 Elo+
Party 3
Chronos
Chronos
IZMEMILDOEMANBBC
Chronos
Level 88
God Stats
2W - 7L
1,196 SR
Queue Stats
298W - 269L
1,565 Elo+
Party 2
Horus
Horus
MasterChief3445
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,221 Elo+
Party 3
Olorun
Olorun
RohrLebewesen
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 102L
1,366 Elo+
Solo
Khepri
Khepri
joebearius
Khepri
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
182W - 165L
1,463 Elo+
Party 2
Team Averages
Level 60
1,436 SR
1,423 Elo+

VS

Team Averages
Level 44
1,491 SR
1,275 Elo+
Chaac
Chaac
Uncommen
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,283 Elo+
Party 1
Terra
Terra
UncommonNL
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,283 Elo+
Party 1
Ah Puch
Ah Puch
XXDEVIL BOYZXX
Ah Puch
Level 61
God Stats
0W - 1L
1,536 SR
Queue Stats
4W - 13L
988 Elo+
Party 1
Nike
Nike
XXPUGTASTIC
Nike
Level 78
God Stats
0W - 1L
1,417 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 1
Tyr
Tyr
ahcieR
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HEMI WV
Merlin
20
22 / 2 / 18
17,773
846
45,049
17,769
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
11 / 6 / 23
15,714
748
36,268
31,119
12,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 1 / 35
13,147
626
5,586
19,570
20,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
11 / 7 / 20
14,138
673
23,394
24,771
11,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
joebearius
Khepri
19
3 / 5 / 28
12,907
615
11,790
22,649
30,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Uncommen
Chaac
20
6 / 9 / 7
13,634
649
22,928
33,495
28,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
18
0 / 11 / 9
11,420
544
8,779
28,377
25,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 7 / 8
15,181
723
42,162
30,763
12,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 11 / 9
13,068
622
22,269
30,429
19,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
ahcieR
Tyr
18
3 / 10 / 1
12,231
582
6,616
18,585
15,173
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
55
47
Kills
21
21
Deaths
48
124
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
HEMI WV
Merlin
22
2
18
15.5
W
11
6
23
3.75
W
0
1
35
17.5
W
11
7
20
3
L
Chaac
Uncommen
Chaac
6
9
7
1.06
L
Terra
0
11
9
0.41
L
7
7
8
1.57
L
5
11
9
0.86
L
Tyr
ahcieR
Tyr
3
10
1
0.35
W
Khepri
joebearius
Khepri
3
5
28
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,087
Damage
102,754
115,878
Taken
141,649
83,589
Mitigated
100,526
64,979
Healing
50,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
HEMI WV
Merlin
45,049
3,286
5,440
5,880
17,769
8,642
2,827
6,708
11,061
90,150
0
W
36,268
13,392
3,289
11,064
31,119
12,716
597
15,573
15,546
61,067
0
W
5,586
2,899
7,380
7,733
19,570
20,131
1,336
8,394
11,176
0
9,424
W
23,394
12,053
9,260
8,861
24,771
11,133
1,157
10,573
14,198
36,291
0
L
Chaac
Uncommen
Chaac
22,928
4,018
1,211
11,335
33,495
28,273
608
28,591
4,904
0
44,775
L
Terra
8,779
1,083
6,182
6,395
28,377
25,120
396
23,612
4,765
17,401
967
L
42,162
2,880
2,026
12,164
30,763
12,695
715
25,088
5,675
81,096
0
L
22,269
3,713
1,401
8,272
30,429
19,265
96
24,498
5,931
1,015
39,116
L
Tyr
ahcieR
Tyr
6,616
1,270
0
1,029
18,585
15,173
0
14,712
3,873
0
13,953
W
Khepri
joebearius
Khepri
11,790
965
3,334
2,738
22,649
30,967
722
9,928
12,721
25,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,679
Gold Earned
65,534
216
Minions Killed
177
0
Camps Cleared
0
1,809,118
Distance Traveled
1,638,998
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,773
846
103
5
0
341,296
4
W
Chronos
15,714
748
57
3
0
354,508
1
W
Horus
13,147
626
6
0
0
392,743
0
W
Olorun
14,138
673
32
2
0
338,102
0
L
Chaac
13,634
649
35
2
0
339,493
0
L
Terra
11,420
544
21
1
0
308,815
1
L
Ah Puch
15,181
723
81
4
0
349,895
0
L
Nike
13,068
622
25
1
0
329,860
3
L
Tyr
12,231
582
15
1
0
310,935
0
W
Khepri
12,907
615
18
1
0
382,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role