Player Matchup

Nu Wa
Nu Wa
Diamond I
EPICmrT999
Nu Wa
Diamond I
Level 156
God Stats
13W - 3L
2,146 SR
Queue Stats
108W - 49L
2,143 MMR
Party 1
Sobek
Sobek
Diamond I
Fus_Ro_Dahddy
Sobek
Diamond I
Level 154
God Stats
15W - 5L
1,962 SR
Queue Stats
101W - 41L
2,140 MMR
Party 1
Achilles
Achilles
Diamond I
Papi_Redbeard
Achilles
Diamond I
Level 143
God Stats
42W - 15L
1,893 SR
Queue Stats
128W - 62L
2,112 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
2,000 SR
2,132 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,599 SR
2,039 MMR
Odin
Odin
Diamond V
AiimLeezZ
Odin
Diamond V
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 20L
2,156 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
xDraGneel_NaTsUx
Erlang Shen
Platinum II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
2,057 MMR
Party 2
Merlin
Merlin
Platinum III
xImRePtEaX
Merlin
Platinum III
Level 129
God Stats
5W - 3L
1,798 SR
Queue Stats
30W - 18L
1,904 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 7 / 12
15,359
614
18,683
17,108
7,855
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 1 / 9
18,075
723
17,865
30,045
45,730
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Papi_Redbeard
Achilles
15
7 / 6 / 9
15,605
624
20,363
28,795
44,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
PersephoneAphroditeBacchusAh PuchKumbhakarna

VS

Bans
HeimdallrThothScyllaHeraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 4 / 7
16,079
643
13,015
18,538
22,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
xDraGneel_NaTsUx
Erlang Shen
14
1 / 7 / 7
13,818
553
11,516
27,684
27,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
xImRePtEaX
Merlin
18
8 / 8 / 6
16,813
673
35,639
21,193
7,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
19
Kills
14
14
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
5
4
7
2.13
L
Nu Wa
3
7
12
1.29
L
9
1
9
13.5
L
Achilles
Papi_Redbeard
Achilles
7
6
9
1.92
W
Erlang Shen
xDraGneel_NaTsUx
Erlang Shen
1
7
7
0.64
W
Merlin
xImRePtEaX
Merlin
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,911
Damage
60,170
75,948
Taken
67,415
97,650
Mitigated
56,849
18,148
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,015
2,718
0
3,454
18,538
22,004
707
9,815
8,723
0
45,996
L
Nu Wa
18,683
2,825
278
2,951
17,108
7,855
1,791
8,856
8,252
93,591
0
L
17,865
1,758
0
8,834
30,045
45,730
796
13,602
16,443
54,124
0
L
Achilles
Papi_Redbeard
Achilles
20,363
5,930
0
6,085
28,795
44,065
1,895
13,218
15,577
372
54,001
W
Erlang Shen
xDraGneel_NaTsUx
Erlang Shen
11,516
3,753
0
3,352
27,684
27,157
654
14,997
12,687
0
50,080
W
Merlin
xImRePtEaX
Merlin
35,639
1,691
488
4,178
21,193
7,688
1,881
12,111
9,082
156,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,039
Gold Earned
46,710
267
Minions Killed
323
0
Camps Cleared
0
1,326,510
Distance Traveled
1,280,005
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,079
643
47
2
0
460,643
2
L
Nu Wa
15,359
614
148
6
0
365,236
1
L
Sobek
18,075
723
56
2
0
516,398
4
L
Achilles
15,605
624
63
3
0
444,876
1
W
Erlang Shen
13,818
553
47
2
0
437,524
1
W
Merlin
16,813
673
229
9
0
381,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role