Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
17W - 23L
1,402 SR
Queue Stats
648W - 674L
1,157 Elo+
Solo
Freya
Freya
TheLordWebbeR
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 255L
1,227 Elo+
Solo
Cerberus
Cerberus
fawnscorpion53
Cerberus
Level 10
God Stats
0W - 8L
1,001 SR
Queue Stats
2W - 10L
876 Elo+
Party 2
Odin
Odin
lcck-naruto267
Odin
Level 6
God Stats
1W - 5L
1,016 SR
Queue Stats
2W - 7L
908 Elo+
Solo
Amaterasu
Amaterasu
main81harris
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
876 Elo+
Party 2
Team Averages
Level 14
1,284 SR
1,009 Elo+

VS

Team Averages
Level 23
1,359 SR
1,265 Elo+
Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 26
God Stats
1W - 1L
1,262 SR
Queue Stats
46W - 72L
1,159 Elo+
Solo
Terra
Terra
CoffeeAholic13
Terra
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 186L
1,255 Elo+
Solo
Neith
Neith
RONMACK
Neith
Level 26
God Stats
24W - 22L
1,118 SR
Queue Stats
123W - 141L
1,196 Elo+
Solo
Merlin
Merlin
xSPARKIINGx
Merlin
Level 17
God Stats
21W - 15L
1,413 SR
Queue Stats
21W - 18L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 5 / 5
9,949
995
6,149
11,708
4,693
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 6 / 1
10,083
1,008
11,880
16,248
6,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
14
3 / 5 / 1
9,217
922
5,346
12,447
4,744
12
0 / 1 / 0
8,080
808
50
896
229
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
main81harris
Amaterasu
14
0 / 5 / 3
8,785
879
4,801
16,137
6,399
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

191

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 0 / 9
11,156
1,116
19,020
5,263
1,855
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
17
1 / 0 / 12
10,421
1,042
4,552
6,323
2,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 8
9,387
939
3,097
10,815
5,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
RONMACK
Neith
17
9 / 2 / 7
11,771
1,177
13,510
8,721
3,705
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
16
4 / 1 / 11
10,599
1,060
9,913
5,921
2,331
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
6
Kills
22
22
Deaths
6
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
5
0.5
W
Scylla
 
Scylla
8
0
9
12.5
W
Apollo
 
Apollo
1
0
12
7
W
0
3
8
1.33
W
Neith
RONMACK
Neith
9
2
7
6.25
L
3
6
1
0.58
L
Cerberus
3
5
1
0.7
L
0
1
0
0
L
Amaterasu
main81harris
Amaterasu
0
5
3
0.3
W
Merlin
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
50,092
57,436
Taken
37,043
22,525
Mitigated
15,788
5,773
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,149
3,133
0
1,128
11,708
4,693
0
5,886
5,822
0
28,809
W
Scylla
 
Scylla
19,020
2,620
0
535
5,263
1,855
0
2,797
2,466
27,522
0
W
Apollo
 
Apollo
4,552
3,278
250
1,554
6,323
2,748
0
2,951
3,372
0
19,490
W
3,097
1,648
339
1,076
10,815
5,149
0
3,806
7,009
12,304
0
W
Neith
RONMACK
Neith
13,510
9,923
0
2,151
8,721
3,705
0
4,556
4,165
0
28,314
L
11,880
5,701
0
2,491
16,248
6,460
0
8,412
7,836
21,696
0
L
Cerberus
5,346
325
0
660
12,447
4,744
0
8,695
3,752
9,749
0
L
50
0
0
0
896
229
0
0
896
0
124
L
Amaterasu
main81harris
Amaterasu
4,801
2,237
0
1,494
16,137
6,399
0
9,037
7,100
28
10,616
W
Merlin
9,913
1,561
376
955
5,921
2,331
0
3,116
2,805
21,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
53,334
82
Minions Killed
136
0
Camps Cleared
5
644,761
Distance Traveled
857,573
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,949
995
46
5
0
141,222
0
W
Scylla
11,156
1,116
22
2
0
216,686
0
W
Apollo
10,421
1,042
43
4
0
189,465
0
W
Terra
9,387
939
16
2
5
152,117
1
W
Neith
11,771
1,177
25
3
0
140,536
0
L
Freya
10,083
1,008
18
2
0
144,377
1
L
Cerberus
9,217
922
14
1
0
169,413
2
L
Odin
8,080
808
0
0
0
11,688
0
L
Amaterasu
8,785
879
4
0
0
178,061
4
W
Merlin
10,599
1,060
30
3
0
158,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role