Player Matchup

Ne Zha
Ne Zha
Call Me Maui
Ne Zha
Level 148
God Stats
9W - 3L
1,706 SR
Queue Stats
252W - 188L
1,620 Elo+
Party 1
Horus
Horus
ReeZistWobbleZ
Horus
Level 145
God Stats
5W - 2L
1,627 SR
Queue Stats
140W - 102L
1,560 Elo+
Party 1
Merlin
Merlin
zakuzack
Merlin
Level 98
God Stats
2W - 2L
1,256 SR
Queue Stats
21W - 15L
1,680 Elo+
Party 1
Team Averages
Level 130
1,529 SR
1,620 Elo+

VS

Team Averages
Level 101
1,436 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Question Blouch
Raijin
Level 45
God Stats
0W - 2L
1,308 SR
Queue Stats
61W - 71L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
6 / 0 / 9
11,388
759
11,671
11,791
13,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 11
10,527
702
4,008
8,196
11,487
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
zakuzack
Merlin
13
5 / 3 / 10
10,858
724
12,653
7,629
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 7 / 3
9,221
615
6,772
10,625
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
10
1 / 3 / 1
8,768
585
5,666
12,556
10,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 5 / 1
9,542
636
4,056
10,240
2,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
3
3
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
3
0.21
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Ne Zha
6
0
9
10.5
L
2
5
1
0.5
W
4
0
11
9.5
W
Merlin
zakuzack
Merlin
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
16,494
27,616
Taken
33,421
27,239
Mitigated
16,390
10,860
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,772
2,609
0
0
10,625
3,231
0
4,124
6,501
0
39,641
L
Sun Wukong
 
Sun Wukong
5,666
584
0
4,851
12,556
10,302
0
5,120
7,436
0
22,297
W
Ne Zha
11,671
3,079
0
4,889
11,791
13,019
1,320
1,406
10,385
0
47,186
L
4,056
264
0
750
10,240
2,857
0
3,491
6,749
32,421
0
W
4,008
1,260
2,125
2,941
8,196
11,487
524
1,500
6,696
0
22,109
W
Merlin
zakuzack
Merlin
12,653
775
0
905
7,629
2,733
635
1,214
6,415
48,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
27,531
201
Minions Killed
175
0
Camps Cleared
0
880,364
Distance Traveled
808,883
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,221
615
78
5
0
258,194
4
L
Sun Wukong
8,768
585
27
2
0
299,862
3
W
Ne Zha
11,388
759
61
4
0
336,396
4
L
Raijin
9,542
636
70
5
0
250,827
5
W
Horus
10,527
702
39
3
0
289,969
3
W
Merlin
10,858
724
101
7
0
253,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role