Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 8
God Stats
3W - 7L
1,176 SR
Queue Stats
3W - 8L
1,073 Elo+
Solo
Fafnir
Fafnir
Pika a Zard
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,025 Elo+
Solo
Odin
Odin
SenpaiSquirt
Odin
Level 15
God Stats
3W - 0L
1,696 SR
Queue Stats
8W - 8L
1,229 Elo+
Solo
Neith
Neith
Sloppy Gecko883
Neith
Level 5
God Stats
10W - 3L
1,300 SR
Queue Stats
11W - 9L
969 Elo+
Party 1
Cabrakan
Cabrakan
Sloppy llama 29
Cabrakan
Level 27
God Stats
18W - 3L
1,597 SR
Queue Stats
43W - 26L
1,354 Elo+
Party 1
Team Averages
Level 13
1,454 SR
1,130 Elo+

VS

Team Averages
Level 13
1,484 SR
1,267 Elo+
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,156 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 9
God Stats
0W - 2L
1,197 SR
Queue Stats
4W - 10L
1,273 Elo+
Solo
Neith
Neith
 
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,401 Elo+
Solo
Thor
Thor
 
Thor
Level 7
God Stats
3W - 2L
1,687 SR
Queue Stats
6W - 9L
1,317 Elo+
Solo
Chaac
Chaac
IwhitehouseI
Chaac
Level 26
God Stats
29W - 25L
1,533 SR
Queue Stats
84W - 96L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 7 / 17
11,906
916
9,234
17,229
14,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
18
0 / 5 / 12
11,581
891
3,140
10,586
7,999
20
6 / 1 / 29
14,350
1,104
15,773
12,903
14,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 6 / 21
13,226
1,017
19,242
12,365
5,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
20
32 / 1 / 13
20,186
1,553
46,252
18,677
22,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 6 / 8
12,708
978
16,297
17,597
6,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
17
1 / 11 / 9
11,148
858
12,748
24,535
9,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
 
Neith
16
2 / 7 / 5
10,623
817
4,022
13,549
4,627
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
18
8 / 14 / 8
13,292
1,022
19,593
26,511
10,226
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 8 / 12
12,600
969
9,603
21,396
17,675
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
62
46
Kills
20
20
Deaths
46
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
7
17
1.5
L
Hachiman
 
Hachiman
5
6
8
1.5
L
Ullr
 
Ullr
1
11
9
0.5
L
Neith
 
Neith
2
7
5
0.64
L
Thor
 
Thor
8
14
8
0.86
L
4
8
12
1.25
W
Fafnir
0
5
12
1.2
W
6
1
29
20.5
W
6
6
21
2.75
W
Cabrakan
32
1
13
38.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,641
Damage
62,263
71,760
Taken
103,588
65,116
Mitigated
48,334
16,089
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,234
1,967
573
1,436
17,229
14,709
0
0
17,229
26,925
0
L
Hachiman
 
Hachiman
16,297
8,477
0
0
17,597
6,691
0
8,411
9,186
0
41,873
L
Ullr
 
Ullr
12,748
10,655
0
1,203
24,535
9,115
0
15,170
9,365
0
27,416
L
Neith
 
Neith
4,022
3,250
0
44
13,549
4,627
0
7,426
6,123
0
6,978
L
Thor
 
Thor
19,593
8,570
0
0
26,511
10,226
0
14,150
12,361
0
34,093
L
9,603
4,496
0
3,145
21,396
17,675
0
13,469
7,927
0
29,040
W
Fafnir
3,140
1,033
0
970
10,586
7,999
0
0
10,586
15,476
0
W
15,773
5,335
0
144
12,903
14,777
0
0
12,903
0
30,290
W
19,242
14,976
0
112
12,365
5,140
0
0
12,365
0
35,751
W
Cabrakan
46,252
5,383
970
11,884
18,677
22,491
0
0
18,501
70,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,249
Gold Earned
60,371
184
Minions Killed
154
3
Camps Cleared
4
946,459
Distance Traveled
965,762
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,906
916
38
3
0
166,185
0
L
Hachiman
12,708
978
46
4
1
208,770
4
L
Ullr
11,148
858
47
4
1
192,985
0
L
Neith
10,623
817
6
0
0
169,612
0
L
Thor
13,292
1,022
27
2
1
200,169
0
L
Chaac
12,600
969
28
2
1
194,226
0
W
Fafnir
11,581
891
21
2
0
147,299
0
W
Odin
14,350
1,104
27
2
0
249,722
1
W
Neith
13,226
1,017
41
3
0
168,974
2
W
Cabrakan
20,186
1,553
57
4
3
214,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role