Player Matchup

King Arthur
King Arthur
Churbudda5675
King Arthur
Level 26
God Stats
21W - 20L
1,600 SR
Queue Stats
36W - 44L
1,358 Elo+
Solo
Thanatos
Thanatos
Loot Wizard
Thanatos
Level 23
God Stats
6W - 10L
1,320 SR
Queue Stats
14W - 16L
1,274 Elo+
Party 2
Vulcan
Vulcan
Thirtyclip1900
Vulcan
Level 28
God Stats
1W - 3L
1,456 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Team Averages
Level 26
1,459 SR
1,322 Elo+

VS

Team Averages
Level 32
1,426 SR
1,289 Elo+
Agni
Agni
Killer Reptile1
Agni
Level 48
God Stats
2W - 1L
1,413 SR
Queue Stats
32W - 40L
1,370 Elo+
Party 1
Arachne
Arachne
Kwargamerbro
Arachne
Level 24
God Stats
12W - 8L
1,563 SR
Queue Stats
27W - 29L
1,282 Elo+
Party 1
Vulcan
Vulcan
tacticalKiller-0
Vulcan
Level 24
God Stats
103W - 91L
1,303 SR
Queue Stats
230W - 262L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Churbudda5675
King Arthur
15
3 / 6 / 4
13,986
583
13,690
22,522
14,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Loot Wizard
Thanatos
14
6 / 6 / 2
14,785
616
7,899
17,190
6,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 3 / 5
13,158
548
9,572
12,438
9,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
14,282
595
15,437
12,552
3,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Kwargamerbro
Arachne
16
11 / 5 / 1
16,004
667
15,412
23,304
8,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 1 / 6
14,201
592
10,256
7,112
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
15
15
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Churbudda5675
King Arthur
3
6
4
0.83
W
2
3
8
2
W
Arachne
Kwargamerbro
Arachne
11
5
1
2.3
L
Thanatos
Loot Wizard
Thanatos
6
6
2
1.17
L
0
3
5
0.83
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,161
Damage
41,105
52,150
Taken
42,968
30,940
Mitigated
14,488
11,819
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Churbudda5675
King Arthur
13,690
1,225
0
1,681
22,522
14,595
380
12,860
9,662
0
62,595
W
15,437
988
300
2,987
12,552
3,586
730
3,736
8,816
76,351
0
W
Arachne
Kwargamerbro
Arachne
15,412
9,753
2,326
10,428
23,304
8,407
1,580
2,883
20,421
0
55,076
L
Thanatos
Loot Wizard
Thanatos
7,899
1,024
0
9,574
17,190
6,528
778
6,327
10,863
0
47,706
L
9,572
3,984
0
564
12,438
9,817
336
6,586
5,852
62,575
0
W
10,256
3,648
631
1,853
7,112
2,495
76
2,953
4,159
58,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,929
Gold Earned
44,487
284
Minions Killed
254
0
Camps Cleared
0
1,236,642
Distance Traveled
1,428,452
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,986
583
111
5
0
446,940
2
W
Agni
14,282
595
111
5
0
479,560
1
W
Arachne
16,004
667
51
2
0
465,787
2
L
Thanatos
14,785
616
77
3
0
415,226
9
L
Vulcan
13,158
548
96
4
0
374,476
0
W
Vulcan
14,201
592
92
4
0
483,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role