Player Matchup

Sobek
Sobek
Bronze III
Purged_On
Sobek
Bronze III
Level 48
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 13L
1,588 MMR
Party 1
Izanami
Izanami
Silver I
iLarco
Izanami
Silver I
Level 143
God Stats
16W - 15L
1,675 SR
Queue Stats
49W - 60L
1,362 MMR
Solo
Scylla
Scylla
Silver II
picksix
Scylla
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,453 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,625 SR
1,468 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,647 SR
1,291 MMR
Hercules
Hercules
Gold III
Bloopa1
Hercules
Gold III
Level 140
God Stats
8W - 2L
1,840 SR
Queue Stats
143W - 96L
1,288 MMR
Party 2
Ah Puch
Ah Puch
Gold III
LocMoke
Ah Puch
Gold III
Level 127
God Stats
4W - 2L
1,588 SR
Queue Stats
142W - 94L
1,344 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
StoofHappens
Ne Zha
Gold IV
Level 146
God Stats
2W - 1L
1,513 SR
Queue Stats
143W - 95L
1,241 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Purged_On
Sobek
14
2 / 1 / 8
15,069
628
9,353
26,914
40,649
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
iLarco
Izanami
12
2 / 12 / 5
13,923
580
12,738
21,262
8,290
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
picksix
Scylla
17
10 / 4 / 2
16,373
682
24,700
18,297
7,011
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
YemojaBacchusPersephoneHeimdallrHou Yi

VS

Bans
He BoAnhurCupidUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bloopa1
Hercules
17
12 / 1 / 4
17,243
718
21,067
28,386
20,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
LocMoke
Ah Puch
16
3 / 8 / 8
15,932
664
21,993
17,937
5,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
15
2 / 5 / 7
14,350
598
10,227
23,952
7,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
14
Kills
17
17
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bloopa1
Hercules
12
1
4
14
W
Ah Puch
LocMoke
Ah Puch
3
8
8
0.88
L
Sobek
Purged_On
Sobek
2
1
8
6
W
Ne Zha
2
5
7
1.1
L
Izanami
iLarco
Izanami
2
12
5
0.38
L
Scylla
picksix
Scylla
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,791
Damage
53,287
66,473
Taken
70,275
55,950
Mitigated
33,762
13,165
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bloopa1
Hercules
21,067
6,035
0
11,887
28,386
20,588
733
12,055
16,331
0
57,960
W
Ah Puch
LocMoke
Ah Puch
21,993
1,493
0
4,599
17,937
5,478
1,547
8,630
9,307
101,982
0
L
Sobek
Purged_On
Sobek
9,353
1,250
393
6,683
26,914
40,649
569
10,516
16,398
37,205
0
W
Ne Zha
10,227
2,057
0
4,919
23,952
7,696
371
13,655
10,297
0
58,756
L
Izanami
iLarco
Izanami
12,738
8,784
0
2,961
21,262
8,290
713
6,296
14,966
0
74,364
L
Scylla
picksix
Scylla
24,700
2,816
0
3,128
18,297
7,011
1,300
6,678
11,619
84,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,365
Gold Earned
47,525
275
Minions Killed
266
0
Camps Cleared
0
1,147,927
Distance Traveled
1,308,526
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,243
718
48
2
0
485,192
4
W
Ah Puch
15,932
664
141
6
0
424,886
4
L
Sobek
15,069
628
35
1
0
393,992
4
W
Ne Zha
14,350
598
77
3
0
398,448
13
L
Izanami
13,923
580
103
4
0
320,875
4
L
Scylla
16,373
682
137
6
0
433,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role