Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Abrekus
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,272 Elo+
Solo
Merlin
Merlin
GnomeMaster1
Merlin
Level 56
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 7L
1,355 Elo+
Solo
Team Averages
Level 47
1,563 SR
1,375 Elo+

VS

Team Averages
Level 27
1,571 SR
1,368 Elo+
Ares
Ares
SoulOFNightPT
Ares
Level 40
God Stats
6W - 4L
1,519 SR
Queue Stats
11W - 6L
1,284 Elo+
Solo
Fenrir
Fenrir
hydra22222
Fenrir
Level 12
God Stats
0W - 1L
1,817 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
isma0303
He Bo
Level 29
God Stats
16W - 26L
1,378 SR
Queue Stats
108W - 130L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
7 / 2 / 8
9,170
834
6,806
8,815
4,199
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Abrekus
Neith
10
3 / 2 / 11
8,160
742
8,310
4,833
1,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
7 / 0 / 9
8,887
808
6,956
3,844
1,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
7,348
668
3,955
12,643
8,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
hydra22222
Fenrir
8
2 / 7 / 1
7,071
643
2,499
9,834
5,789
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
isma0303
He Bo
9
1 / 7 / 0
6,903
628
2,274
6,850
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
4
4
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
2
8
5.5
W
Neith
Abrekus
Neith
3
2
11
4.25
W
Merlin
7
0
9
11.5
L
1
3
1
0.5
L
Fenrir
hydra22222
Fenrir
2
7
1
0.36
L
He Bo
isma0303
He Bo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
8,728
17,492
Taken
29,327
7,149
Mitigated
17,061
4,864
Healing
669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,806
648
112
1,675
8,815
4,199
156
2,252
6,563
33,399
0
W
Neith
Abrekus
Neith
8,310
5,674
0
1,103
4,833
1,736
1,442
2,822
2,011
0
23,932
W
Merlin
6,956
356
0
1,974
3,844
1,214
219
1,285
2,559
30,265
0
L
3,955
93
0
500
12,643
8,912
0
5,557
7,086
9,499
0
L
Fenrir
hydra22222
Fenrir
2,499
648
0
169
9,834
5,789
0
5,654
4,180
70
4,633
L
He Bo
isma0303
He Bo
2,274
124
0
0
6,850
2,360
0
2,658
4,192
27,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
21,322
151
Minions Killed
68
0
Camps Cleared
0
538,105
Distance Traveled
518,913
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,170
834
59
5
0
162,034
4
W
Neith
8,160
742
46
4
0
181,609
0
W
Merlin
8,887
808
46
4
0
194,462
1
L
Ares
7,348
668
11
1
0
192,396
1
L
Fenrir
7,071
643
5
0
0
176,772
0
L
He Bo
6,903
628
52
5
0
149,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role