Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Desdemone
Janus
Level 129
God Stats
6W - 1L
1,499 SR
Queue Stats
132W - 128L
1,445 Elo+
Solo
Ra
Ra
bd1sever
Ra
Level 16
God Stats
4W - 3L
1,511 SR
Queue Stats
16W - 23L
1,288 Elo+
Solo
Fenrir
Fenrir
igame丶天災
Fenrir
Level 122
God Stats
14W - 4L
1,500 SR
Queue Stats
109W - 109L
1,471 Elo+
Solo
Team Averages
Level 88
1,502 SR
1,441 Elo+

VS

Team Averages
Level 35
1,411 SR
1,297 Elo+
Zeus
Zeus
 
Zeus
Level 8
God Stats
3W - 3L
1,472 SR
Queue Stats
4W - 7L
1,187 Elo+
Party 1
Kali
Kali
 
Kali
Level 7
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Icthinus
Merlin
Level 7
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Skadi
Skadi
Swajical
Skadi
Level 8
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
9 / 1 / 2
7,699
770
5,007
4,067
1,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
 
Bellona
11
4 / 1 / 4
7,112
711
4,856
5,456
5,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Desdemone
Janus
10
2 / 0 / 5
6,744
674
3,018
3,007
774
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 6
5,777
578
1,072
861
249
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
13 / 0 / 2
7,588
759
9,039
5,755
2,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 7 / 0
4,080
408
278
5,063
904
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
 
Kali
5
0 / 7 / 0
4,040
404
606
6,553
1,415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Serqet
 
Serqet
6
0 / 3 / 0
4,439
444
2,007
5,814
1,383
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Icthinus
Merlin
7
0 / 6 / 0
4,352
435
1,371
5,179
1,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Swajical
Skadi
7
0 / 5 / 1
4,595
460
2,371
6,430
1,439
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
28
Kills
0
2
Deaths
28
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
2
10
W
Bellona
 
Bellona
4
1
4
6
L
Zeus
 
Zeus
0
7
0
0
L
Kali
 
Kali
0
7
0
0
L
Serqet
 
Serqet
0
3
0
0
W
Janus
Desdemone
Janus
2
0
5
4.5
L
Merlin
Icthinus
Merlin
0
6
0
0
L
Skadi
Swajical
Skadi
0
5
1
0.1
W
0
0
6
3
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
6,633
19,146
Taken
29,039
10,838
Mitigated
6,670
7,631
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,007
3,749
0
1,373
4,067
1,642
3,224
80
3,987
0
38,528
W
Bellona
 
Bellona
4,856
1,430
0
2,366
5,456
5,872
2,302
73
5,383
0
33,145
L
Zeus
 
Zeus
278
33
0
0
5,063
904
0
1,212
3,851
7,678
0
L
Kali
 
Kali
606
150
0
387
6,553
1,415
0
438
6,115
0
7,830
L
Serqet
 
Serqet
2,007
349
0
1,387
5,814
1,383
0
187
5,627
0
19,219
W
Janus
Desdemone
Janus
3,018
42
0
1,365
3,007
774
211
491
2,516
32,409
0
L
Merlin
Icthinus
Merlin
1,371
0
0
0
5,179
1,529
0
2,253
2,926
15,944
0
L
Skadi
Swajical
Skadi
2,371
1,503
0
750
6,430
1,439
72
0
6,430
0
12,905
W
1,072
308
530
249
861
249
901
340
521
8,355
0
W
9,039
2,057
0
1,748
5,755
2,301
95
665
5,063
0
27,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
21,506
276
Minions Killed
126
0
Camps Cleared
0
930,491
Distance Traveled
833,516
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,699
770
88
9
0
149,685
3
W
Bellona
7,112
711
64
6
0
176,384
1
L
Zeus
4,080
408
19
2
0
138,445
0
L
Kali
4,040
404
19
2
0
207,998
0
L
Serqet
4,439
444
39
4
0
174,168
0
W
Janus
6,744
674
71
7
0
182,587
1
L
Merlin
4,352
435
24
2
0
182,689
2
L
Skadi
4,595
460
25
3
0
130,216
0
W
Ra
5,777
578
9
1
0
176,400
3
W
Fenrir
7,588
759
44
4
0
245,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role