Player Matchup

Janus
Janus
CameronMcDowell
Janus
Level 148
God Stats
1W - 2L
1,715 SR
Queue Stats
152W - 172L
1,512 Elo+
Party 2
Sobek
Sobek
Lane Erwin
Sobek
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 185L
1,565 Elo+
Party 2
Thoth
Thoth
Noodle420420
Thoth
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
PhD DeWitte
Sylvanus
Level 129
God Stats
0W - 1L
1,557 SR
Queue Stats
42W - 26L
1,704 Elo+
Party 1
Sun Wukong
Sun Wukong
Spicewood
Sun Wukong
Level 129
God Stats
0W - 2L
1,279 SR
Queue Stats
134W - 130L
1,546 Elo+
Party 1
Team Averages
Level 139
1,510 SR
1,572 Elo+

VS

Team Averages
Level 107
1,401 SR
1,508 Elo+
Ravana
Ravana
EP1CxUNCLEJESSE
Ravana
Level 119
God Stats
2W - 3L
1,385 SR
Queue Stats
52W - 53L
1,547 Elo+
Party 3
Nox
Nox
K4osTrigg3r
Nox
Level 60
God Stats
3W - 0L
1,715 SR
Queue Stats
110W - 101L
1,538 Elo+
Party 3
Jing Wei
Jing Wei
Polak 53
Jing Wei
Level 119
God Stats
2W - 5L
1,297 SR
Queue Stats
433W - 424L
1,437 Elo+
Party 3
Izanami
Izanami
SandyProehl92
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 131L
1,480 Elo+
Solo
Hel
Hel
TrickyMeat
Hel
Level 129
God Stats
3W - 4L
1,110 SR
Queue Stats
103W - 96L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
10,580
661
18,620
10,439
5,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
14
0 / 7 / 3
8,572
536
4,459
17,922
10,352
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 1 / 3
9,638
602
13,799
12,775
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PhD DeWitte
Sylvanus
17
2 / 3 / 2
9,503
594
5,171
22,172
13,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Spicewood
Sun Wukong
16
2 / 2 / 4
9,456
591
6,349
17,659
15,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 9
11,127
695
13,090
17,329
18,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 1 / 8
11,983
749
22,834
11,835
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Polak 53
Jing Wei
19
1 / 2 / 12
10,949
684
18,962
18,712
8,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
8
0 / 1 / 0
8,148
509
836
2,293
955
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 2 / 12
11,590
724
19,542
14,719
6,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
7
Kills
15
16
Deaths
8
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
5
2
9
4.75
W
6
1
8
10
L
Sobek
0
7
3
0.21
L
2
1
3
3.5
L
Sylvanus
PhD DeWitte
Sylvanus
2
3
2
1
W
Jing Wei
Polak 53
Jing Wei
1
2
12
3.5
W
Izanami
0
1
0
0
L
Sun Wukong
Spicewood
Sun Wukong
2
2
4
2
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,398
Damage
75,264
80,967
Taken
64,888
50,807
Mitigated
41,531
41,021
Healing
45,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,620
996
1,360
1,370
10,439
5,137
0
5,812
4,627
49,964
0
W
13,090
1,295
1,958
3,288
17,329
18,875
736
10,386
6,943
7,355
16,793
W
22,834
275
1,048
2,614
11,835
5,779
434
8,125
3,710
40,268
0
L
Sobek
4,459
335
72
2,180
17,922
10,352
0
9,324
8,598
9,509
0
L
13,799
292
2,570
1,581
12,775
6,063
0
8,787
3,988
34,469
0
L
Sylvanus
PhD DeWitte
Sylvanus
5,171
1,428
15,032
10,696
22,172
13,413
0
11,908
10,264
13,740
0
W
Jing Wei
Polak 53
Jing Wei
18,962
13,529
1,462
3,803
18,712
8,932
2,773
11,445
7,267
0
44,384
W
Izanami
836
591
318
139
2,293
955
0
1,711
582
0
6,109
L
Sun Wukong
Spicewood
Sun Wukong
6,349
377
1,467
4,693
17,659
15,842
0
9,542
8,117
0
9,705
W
19,542
477
21,005
10,261
14,719
6,990
784
10,382
4,337
42,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
53,797
147
Minions Killed
188
0
Camps Cleared
0
1,227,389
Distance Traveled
1,283,662
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,580
661
82
5
0
260,438
4
W
Ravana
11,127
695
20
1
0
298,394
3
W
Nox
11,983
749
54
3
0
316,765
0
L
Sobek
8,572
536
5
0
0
250,260
2
L
Thoth
9,638
602
26
2
0
244,009
0
L
Sylvanus
9,503
594
20
1
0
233,122
1
W
Jing Wei
10,949
684
59
4
0
280,134
1
W
Izanami
8,148
509
14
1
0
47,778
0
L
Sun Wukong
9,456
591
14
1
0
239,560
0
W
Hel
11,590
724
41
3
0
340,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role