Player Matchup

Medusa
Medusa
Bolt Thrower520
Medusa
Level 138
God Stats
1W - 1L
1,683 SR
Queue Stats
18W - 13L
1,303 Elo+
Party 1
Zhong Kui
Zhong Kui
Gucci Eskeeetit
Zhong Kui
Level 124
God Stats
3W - 2L
1,524 SR
Queue Stats
52W - 51L
1,578 Elo+
Party 2
Mulan
Mulan
I o KAKU o I
Mulan
Level 129
God Stats
21W - 13L
1,666 SR
Queue Stats
89W - 80L
1,599 Elo+
Party 2
Geb
Geb
WastingCow
Geb
Level 121
God Stats
1W - 0L
1,626 SR
Queue Stats
15W - 11L
1,303 Elo+
Party 1
Ravana
Ravana
l o RAZOR o l
Ravana
Level 128
God Stats
4W - 4L
1,533 SR
Queue Stats
113W - 101L
1,592 Elo+
Party 2
Team Averages
Level 128
1,606 SR
1,475 Elo+

VS

Team Averages
Level 120
1,566 SR
1,650 Elo+
Horus
Horus
BOWNCRUSHA
Horus
Level 156
God Stats
6W - 8L
1,481 SR
Queue Stats
320W - 303L
1,639 Elo+
Party 3
Hel
Hel
Cocytus Locker
Hel
Level 56
God Stats
1W - 1L
1,560 SR
Queue Stats
23W - 21L
1,631 Elo+
Party 3
Nike
Nike
Kyleisepic101
Nike
Level 138
God Stats
8W - 9L
1,589 SR
Queue Stats
183W - 162L
1,647 Elo+
Party 3
Hun Batz
Hun Batz
LilFurburger69
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,683 Elo+
Party 3
Izanami
Izanami
ZombifiedJustin
Izanami
Level 141
God Stats
10W - 9L
1,699 SR
Queue Stats
75W - 66L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 9
10,840
493
11,107
10,993
3,601
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Gucci Eskeeetit
Zhong Kui
19
10 / 1 / 2
12,379
563
17,336
13,232
8,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 9
12,433
565
21,238
18,572
24,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 0 / 14
11,631
529
12,397
19,378
20,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 0 / 11
13,797
627
16,288
10,373
5,442
Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 4 / 4
8,966
408
8,376
22,616
21,797
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 0
9,324
424
10,513
19,070
7,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

16
0 / 4 / 2
9,865
448
14,293
23,203
23,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
15
1 / 3 / 1
10,132
461
6,705
14,199
4,518
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 7 / 1
10,885
495
9,620
15,852
5,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
24
Kills
4
5
Deaths
24
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
0
4
4
0.5
W
0
3
9
1.5
L
1
6
0
0.17
W
Zhong Kui
Gucci Eskeeetit
Zhong Kui
10
1
2
11
W
2
1
9
6.5
L
0
4
2
0.25
L
Hun Batz
1
3
1
0.5
W
2
0
14
9
L
2
7
1
0.36
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,366
Damage
49,507
72,548
Taken
94,940
61,484
Mitigated
62,844
27,114
Healing
39,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
8,376
4,128
1,350
6,139
22,616
21,797
0
9,424
13,192
0
18,154
W
11,107
5,728
0
2,619
10,993
3,601
558
1,587
9,406
0
85,086
L
10,513
961
6,524
9,430
19,070
7,851
290
9,149
9,921
60,807
0
W
Zhong Kui
Gucci Eskeeetit
Zhong Kui
17,336
773
0
5,361
13,232
8,027
1,052
3,902
9,330
77,723
0
W
21,238
4,092
0
9,050
18,572
24,264
627
2,807
15,765
0
95,201
L
14,293
3,711
0
7,985
23,203
23,424
0
3,001
20,202
1,360
68,449
L
Hun Batz
6,705
2,240
0
4,572
14,199
4,518
0
3,478
10,721
0
79,308
W
12,397
1,857
0
4,250
19,378
20,150
298
5,239
14,139
44,061
0
L
9,620
6,195
0
3,049
15,852
5,254
0
4,681
11,171
0
89,176
W
16,288
3,708
0
5,834
10,373
5,442
682
2,701
7,672
0
118,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
49,172
631
Minions Killed
523
0
Camps Cleared
0
2,132,025
Distance Traveled
1,981,608
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,966
408
18
1
0
404,740
3
W
Medusa
10,840
493
143
7
0
402,427
0
L
Hel
9,324
424
110
5
0
366,633
3
W
Zhong Kui
12,379
563
115
5
0
382,927
6
W
Mulan
12,433
565
165
8
0
381,002
3
L
Nike
9,865
448
117
5
0
395,605
5
L
Hun Batz
10,132
461
119
5
0
461,727
1
W
Geb
11,631
529
29
1
0
464,077
6
L
Izanami
10,885
495
159
7
0
352,903
7
W
Ravana
13,797
627
179
8
0
501,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role