Player Matchup

Bacchus
Bacchus
Henc09
Bacchus
Level 29
God Stats
3W - 15L
1,090 SR
Queue Stats
46W - 100L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
MaxPanyk
Ao Kuang
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 59L
926 Elo+
Party 2
Hachiman
Hachiman
pappenpoes43
Hachiman
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 98L
926 Elo+
Party 2
Team Averages
Level 28
1,363 SR
1,117 Elo+

VS

Team Averages
Level 34
1,590 SR
1,266 Elo+
Pele
Pele
Zdub33_
Pele
Level 26
God Stats
12W - 6L
1,771 SR
Queue Stats
98W - 85L
1,318 Elo+
Party 1
Merlin
Merlin
izma95
Merlin
Level 15
God Stats
6W - 9L
1,500 SR
Queue Stats
71W - 94L
1,093 Elo+
Solo
Fafnir
Fafnir
steelersfreak33
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 104L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Henc09
Bacchus
11
5 / 6 / 4
10,516
657
9,095
14,132
3,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
MaxPanyk
Ao Kuang
14
9 / 7 / 1
12,008
751
11,621
16,224
5,552
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
pappenpoes43
Hachiman
10
1 / 9 / 6
9,651
603
5,015
13,750
4,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Zdub33_
Pele
12
10 / 5 / 5
12,167
760
11,748
12,211
4,151
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
izma95
Merlin
13
5 / 3 / 8
11,608
726
7,797
7,071
2,282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 7 / 11
11,872
742
10,024
17,064
14,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
15
Kills
20
22
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Henc09
Bacchus
5
6
4
1.17
L
Ao Kuang
MaxPanyk
Ao Kuang
9
7
1
1.36
W
Pele
Zdub33_
Pele
10
5
5
2.5
W
Merlin
izma95
Merlin
5
3
8
3
L
Hachiman
pappenpoes43
Hachiman
1
9
6
0.44
W
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
29,569
44,106
Taken
36,346
12,822
Mitigated
21,046
8,603
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Henc09
Bacchus
9,095
986
529
1,256
14,132
3,137
0
5,595
8,537
29,423
0
L
Ao Kuang
MaxPanyk
Ao Kuang
11,621
2,444
0
4,755
16,224
5,552
0
7,453
8,771
44,148
0
W
Pele
Zdub33_
Pele
11,748
3,271
0
1,669
12,211
4,151
432
6,481
5,730
0
36,221
W
Merlin
izma95
Merlin
7,797
649
0
0
7,071
2,282
1,173
4,292
2,779
30,298
0
L
Hachiman
pappenpoes43
Hachiman
5,015
3,953
0
2,063
13,750
4,133
0
6,090
7,660
0
29,137
W
10,024
4,085
286
2,690
17,064
14,613
154
10,000
7,064
28,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
35,647
145
Minions Killed
132
0
Camps Cleared
0
795,984
Distance Traveled
800,968
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,516
657
37
2
0
286,590
4
L
Ao Kuang
12,008
751
68
4
0
278,738
4
W
Pele
12,167
760
46
3
0
312,238
1
W
Merlin
11,608
726
49
3
0
235,568
0
L
Hachiman
9,651
603
40
3
0
230,656
3
W
Fafnir
11,872
742
37
2
0
253,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role