Player Matchup

Janus
Janus
Langford485
Janus
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
33W - 28L
1,272 Elo+
Party 2
Merlin
Merlin
SKirby209
Merlin
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
60W - 46L
1,272 Elo+
Party 2
King Arthur
King Arthur
TomoFeeks
King Arthur
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 44L
1,272 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,272 Elo+

VS

Team Averages
Level 18
1,433 SR
1,211 Elo+
Kukulkan
Kukulkan
DoodleSwift
Kukulkan
Level 15
God Stats
1W - 3L
1,298 SR
Queue Stats
16W - 19L
1,231 Elo+
Party 1
Thor
Thor
mAjic Farter
Thor
Level 24
God Stats
3W - 9L
1,500 SR
Queue Stats
79W - 125L
1,228 Elo+
Party 1
Merlin
Merlin
sammy789907
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 9
13,513
676
9,466
10,966
3,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SKirby209
Merlin
16
12 / 4 / 11
14,357
718
20,306
15,957
6,340
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
TomoFeeks
King Arthur
15
6 / 0 / 14
13,307
665
9,074
15,268
13,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoodleSwift
Kukulkan
13
3 / 10 / 1
12,091
605
16,478
14,217
5,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 9 / 1
10,064
503
8,618
17,054
5,661
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
2 / 8 / 2
11,945
597
5,379
15,057
5,574
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
27
Kills
5
5
Deaths
27
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DoodleSwift
Kukulkan
3
10
1
0.35
W
9
1
9
13.5
W
Merlin
SKirby209
Merlin
12
4
11
4.38
W
King Arthur
TomoFeeks
King Arthur
6
0
14
13
L
0
9
1
0.06
L
Merlin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
30,475
42,191
Taken
46,328
23,741
Mitigated
16,591
9,148
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DoodleSwift
Kukulkan
16,478
910
0
0
14,217
5,356
0
9,490
4,727
48,582
0
W
9,466
357
0
650
10,966
3,618
737
6,129
4,837
40,220
0
W
Merlin
SKirby209
Merlin
20,306
1,162
0
4,776
15,957
6,340
516
9,144
6,813
75,004
0
W
King Arthur
TomoFeeks
King Arthur
9,074
332
1,419
2,303
15,268
13,783
618
6,614
8,654
0
38,200
L
8,618
1,437
0
2,713
17,054
5,661
0
8,782
8,272
0
33,241
L
Merlin
5,379
310
0
3,010
15,057
5,574
0
11,616
3,441
33,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
34,100
229
Minions Killed
178
0
Camps Cleared
0
1,055,898
Distance Traveled
882,568
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,091
605
74
4
0
301,225
1
W
Janus
13,513
676
70
4
0
355,088
0
W
Merlin
14,357
718
107
5
0
314,252
0
W
King Arthur
13,307
665
52
3
0
386,558
1
L
Thor
10,064
503
42
2
0
318,708
0
L
Merlin
11,945
597
62
3
0
262,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role