Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
8W - 8L
1,484 SR
Queue Stats
28W - 34L
1,301 Elo+
Solo
Nemesis
Nemesis
Cash Shush
Nemesis
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
98W - 79L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
Dize Magpie
Baron Samedi
Level 13
God Stats
19W - 8L
1,618 SR
Queue Stats
21W - 16L
1,382 Elo+
Party 3
Fenrir
Fenrir
ELn1gMA
Fenrir
Level 12
God Stats
3W - 3L
1,266 SR
Queue Stats
6W - 5L
1,336 Elo+
Party 1
Amaterasu
Amaterasu
UltraTomCat
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,336 Elo+
Party 1
Team Averages
Level 19
1,474 SR
1,365 Elo+

VS

Team Averages
Level 20
1,454 SR
1,364 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
8W - 12L
1,466 SR
Queue Stats
44W - 39L
1,318 Elo+
Solo
Ymir
Ymir
Gamerlokao_-
Ymir
Level 23
God Stats
30W - 27L
1,220 SR
Queue Stats
79W - 81L
1,287 Elo+
Party 2
Ratatoskr
Ratatoskr
Morra-Em-Paz_
Ratatoskr
Level 26
God Stats
9W - 4L
1,574 SR
Queue Stats
124W - 133L
1,346 Elo+
Party 2
Thanatos
Thanatos
bambanfg1234567
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Ares
Ares
grimm_stive
Ares
Level 18
God Stats
43W - 28L
1,511 SR
Queue Stats
80W - 73L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
4 / 5 / 32
17,174
1,010
19,918
21,510
19,857
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Cash Shush
Nemesis
20
16 / 1 / 24
18,541
1,091
33,427
22,516
9,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Dize Magpie
Baron Samedi
20
11 / 2 / 29
18,126
1,066
40,914
20,374
10,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ELn1gMA
Fenrir
20
16 / 13 / 13
17,565
1,033
21,405
30,641
14,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
UltraTomCat
Amaterasu
20
4 / 6 / 28
16,123
948
21,871
43,084
44,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
5 / 8 / 14
16,808
989
35,726
20,087
10,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 10 / 11
17,170
1,010
40,261
42,495
11,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Morra-Em-Paz_
Ratatoskr
20
8 / 13 / 10
15,591
917
28,755
32,866
16,522
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
20
1 / 17 / 10
13,928
819
7,281
23,364
11,297
20
3 / 4 / 20
15,714
924
19,313
28,743
38,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
92
51
Kills
27
27
Deaths
52
126
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
5
32
4
L
Heimdallr
 
Heimdallr
5
8
14
1.5
W
Nemesis
Cash Shush
Nemesis
16
1
24
28
W
Baron Samedi
Dize Magpie
Baron Samedi
11
2
29
12.75
W
Fenrir
ELn1gMA
Fenrir
16
13
13
1.73
L
10
10
11
1.55
L
Ratatoskr
Morra-Em-Paz_
Ratatoskr
8
13
10
1
W
Amaterasu
UltraTomCat
Amaterasu
4
6
28
3
L
Thanatos
1
17
10
0.35
L
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,535
Damage
131,336
138,125
Taken
147,555
98,175
Mitigated
88,792
32,352
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
19,918
5,434
6,009
1,735
21,510
19,857
0
10,066
11,444
48,940
0
L
Heimdallr
 
Heimdallr
35,726
22,846
0
750
20,087
10,646
0
9,355
10,732
0
84,802
W
Nemesis
Cash Shush
Nemesis
33,427
19,013
0
1,353
22,516
9,019
0
8,411
14,105
0
45,498
W
Baron Samedi
Dize Magpie
Baron Samedi
40,914
2,531
7,242
6,026
20,374
10,152
0
10,523
9,851
71,134
0
W
Fenrir
ELn1gMA
Fenrir
21,405
4,748
0
1,064
30,641
14,638
0
15,860
14,781
0
35,580
L
40,261
8,914
0
6,028
42,495
11,764
0
21,245
21,250
70,671
0
L
Ratatoskr
Morra-Em-Paz_
Ratatoskr
28,755
13,264
0
3,591
32,866
16,522
0
9,926
22,940
0
36,465
W
Amaterasu
UltraTomCat
Amaterasu
21,871
10,270
630
8,293
43,084
44,509
0
14,714
27,050
0
27,657
L
Thanatos
7,281
1,511
0
3,062
23,364
11,297
0
7,912
15,452
0
15,368
L
19,313
497
0
0
28,743
38,563
0
12,394
16,349
39,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,529
Gold Earned
79,211
212
Minions Killed
243
6
Camps Cleared
8
1,712,343
Distance Traveled
1,421,437
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,174
1,010
62
4
1
359,920
1
L
Heimdallr
16,808
989
112
7
4
276,302
1
W
Nemesis
18,541
1,091
27
2
5
439,364
0
W
Baron Samedi
18,126
1,066
86
5
0
330,747
0
W
Fenrir
17,565
1,033
28
2
0
235,317
1
L
Ymir
17,170
1,010
88
5
1
296,989
0
L
Ratatoskr
15,591
917
7
0
3
339,316
0
W
Amaterasu
16,123
948
9
1
0
346,995
2
L
Thanatos
13,928
819
12
1
0
219,282
5
L
Ares
15,714
924
24
1
0
289,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role