Player Matchup

Ah Puch
Ah Puch
Dunleigh
Ah Puch
Level 17
God Stats
38W - 33L
1,562 SR
Queue Stats
39W - 35L
1,517 Elo+
Solo
Mercury
Mercury
Hey_Juxi
Mercury
Level 22
God Stats
1W - 2L
1,743 SR
Queue Stats
1W - 2L
1,720 Elo+
Solo
Odin
Odin
KingBurrs
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,608 Elo+
Party 1
Thor
Thor
Quarantine420
Thor
Level 15
God Stats
4W - 4L
1,845 SR
Queue Stats
13W - 15L
1,567 Elo+
Solo
Ymir
Ymir
SCORPAlN
Ymir
Level 18
God Stats
17W - 16L
1,606 SR
Queue Stats
19W - 20L
1,575 Elo+
Party 1
Team Averages
Level 19
1,651 SR
1,597 Elo+

VS

Team Averages
Level 28
1,612 SR
1,612 Elo+
Zeus
Zeus
Baconickel
Zeus
Level 26
God Stats
17W - 14L
1,460 SR
Queue Stats
142W - 132L
1,469 Elo+
Solo
Kukulkan
Kukulkan
M33T
Kukulkan
Level 9
God Stats
3W - 0L
1,743 SR
Queue Stats
14W - 9L
1,640 Elo+
Party 2
Cupid
Cupid
PossibleCreeper
Cupid
Level 28
God Stats
13W - 7L
1,399 SR
Queue Stats
20W - 17L
1,720 Elo+
Solo
Khepri
Khepri
Whittings
Khepri
Level 29
God Stats
25W - 15L
1,649 SR
Queue Stats
309W - 274L
1,645 Elo+
Solo
Chang'e
Chang'e
jijitop
Chang'e
Level 46
God Stats
11W - 5L
1,807 SR
Queue Stats
11W - 10L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dunleigh
Ah Puch
17
4 / 8 / 1
11,676
1,061
24,130
19,994
7,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Hey_Juxi
Mercury
15
1 / 13 / 2
10,053
914
4,712
20,407
9,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
16
1 / 5 / 4
10,283
935
11,860
27,464
35,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 13 / 2
9,594
872
8,791
25,809
19,252
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
0 / 8 / 3
9,786
890
5,921
24,239
23,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 19
12,415
1,129
23,967
10,143
5,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
M33T
Kukulkan
20
10 / 2 / 26
13,054
1,187
27,291
8,560
4,519
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
15 / 0 / 12
12,960
1,178
29,830
12,256
7,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Whittings
Khepri
19
3 / 1 / 32
12,073
1,098
7,354
14,113
21,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
jijitop
Chang'e
19
5 / 1 / 28
11,995
1,090
17,973
13,732
9,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
163
6
Kills
46
47
Deaths
6
12
Assists
117
Player
Kills
Deaths
Assists
KDA
W
13
2
19
11.25
L
Ah Puch
Dunleigh
Ah Puch
4
8
1
0.56
L
Mercury
Hey_Juxi
Mercury
1
13
2
0.15
L
Odin
1
5
4
0.6
W
Kukulkan
M33T
Kukulkan
10
2
26
11.5
W
15
0
12
21
L
0
13
2
0.08
L
Ymir
0
8
3
0.19
W
Khepri
Whittings
Khepri
3
1
32
19
W
Chang'e
jijitop
Chang'e
5
1
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,414
Damage
106,415
117,913
Taken
58,804
94,795
Mitigated
48,439
4,174
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,967
2,667
0
1,369
10,143
5,245
0
5,470
4,673
34,332
0
L
Ah Puch
Dunleigh
Ah Puch
24,130
320
0
0
19,994
7,456
0
16,160
3,834
69,180
0
L
Mercury
Hey_Juxi
Mercury
4,712
1,776
574
378
20,407
9,720
0
13,522
6,495
0
11,343
L
Odin
11,860
1,803
0
2,697
27,464
35,037
0
15,878
11,586
633
24,988
W
Kukulkan
M33T
Kukulkan
27,291
1,277
0
0
8,560
4,519
0
4,677
3,883
48,712
0
W
29,830
19,131
1,358
2,797
12,256
7,018
0
7,241
5,015
0
52,001
L
8,791
1,058
0
0
25,809
19,252
0
19,452
6,357
0
19,214
L
Ymir
5,921
351
0
525
24,239
23,330
0
11,573
12,666
26,135
0
W
Khepri
Whittings
Khepri
7,354
1,215
746
301
14,113
21,889
0
8,034
6,079
11,723
0
W
Chang'e
jijitop
Chang'e
17,973
2,388
6,607
6,064
13,732
9,768
0
5,242
8,490
42,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
62,497
192
Minions Killed
223
3
Camps Cleared
5
924,628
Distance Traveled
1,099,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,415
1,129
25
2
0
201,378
0
L
Ah Puch
11,676
1,061
106
10
1
188,764
0
L
Mercury
10,053
914
10
1
1
185,956
0
L
Odin
10,283
935
24
2
1
230,854
0
W
Kukulkan
13,054
1,187
63
6
3
219,995
0
W
Cupid
12,960
1,178
63
6
1
225,112
0
L
Thor
9,594
872
15
1
0
159,145
0
L
Ymir
9,786
890
37
3
0
159,909
0
W
Khepri
12,073
1,098
13
1
0
228,936
0
W
Chang'e
11,995
1,090
59
5
1
224,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role