Player Matchup

Hel
Hel
AlicerYo
Hel
Level 82
God Stats
0W - 3L
1,344 SR
Queue Stats
20W - 30L
1,403 Elo+
Solo
Vamana
Vamana
Coco-TRAMADOL
Vamana
Level 24
God Stats
0W - 1L
1,215 SR
Queue Stats
18W - 23L
1,452 Elo+
Party 1
Mercury
Mercury
KxSKunK
Mercury
Level 31
God Stats
3W - 8L
1,497 SR
Queue Stats
16W - 16L
1,431 Elo+
Party 1
Team Averages
Level 46
1,352 SR
1,429 Elo+

VS

Team Averages
Level 35
1,420 SR
1,354 Elo+
Sobek
Sobek
MightyAndor
Sobek
Level 29
God Stats
1W - 2L
1,089 SR
Queue Stats
9W - 13L
1,286 Elo+
Party 2
Merlin
Merlin
Pievs
Merlin
Level 41
God Stats
9W - 13L
1,404 SR
Queue Stats
12W - 24L
1,243 Elo+
Party 2
Da Ji
Da Ji
dzalbik
Da Ji
Level 35
God Stats
3W - 1L
1,766 SR
Queue Stats
6W - 3L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
8,008
616
4,116
10,771
2,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 6 / 4
7,820
602
8,574
13,857
11,265
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
KxSKunK
Mercury
10
4 / 9 / 2
9,051
696
4,871
11,770
3,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 14
10,774
829
5,595
13,279
9,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Pievs
Merlin
12
5 / 2 / 14
10,278
791
12,335
6,497
2,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
dzalbik
Da Ji
14
13 / 2 / 6
11,355
873
11,978
8,654
3,221
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
22
22
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
1
6
4
0.5
L
Mercury
KxSKunK
Mercury
4
9
2
0.56
W
4
2
14
5.5
W
Merlin
Pievs
Merlin
5
2
14
6
W
Da Ji
dzalbik
Da Ji
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,561
Damage
29,908
36,398
Taken
28,430
17,455
Mitigated
15,103
8,257
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,116
52
2,347
2,595
10,771
2,958
0
4,244
6,527
17,498
0
L
8,574
4,333
0
3,069
13,857
11,265
0
8,288
5,569
0
27,578
L
Mercury
KxSKunK
Mercury
4,871
3,149
123
123
11,770
3,232
419
5,418
6,352
0
11,943
W
5,595
1,221
0
2,977
13,279
9,434
95
1,421
11,858
16,286
0
W
Merlin
Pievs
Merlin
12,335
973
0
2,060
6,497
2,448
663
1,772
4,725
54,993
0
W
Da Ji
dzalbik
Da Ji
11,978
4,260
0
1,457
8,654
3,221
1,443
946
7,708
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
32,407
95
Minions Killed
156
0
Camps Cleared
0
736,886
Distance Traveled
712,315
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,008
616
30
2
0
217,603
2
L
Vamana
7,820
602
41
3
0
252,722
0
L
Mercury
9,051
696
24
2
0
266,561
0
W
Sobek
10,774
829
19
1
0
219,916
1
W
Merlin
10,278
791
88
7
0
223,674
0
W
Da Ji
11,355
873
49
4
0
268,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role