Player Matchup

Fenrir
Fenrir
Xcelentshot
Fenrir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,172 Elo+
Party 1
Hel
Hel
centronox
Hel
Level 69
God Stats
42W - 54L
1,427 SR
Queue Stats
181W - 246L
1,341 Elo+
Solo
Chaac
Chaac
pinkunicornstuff
Chaac
Level 14
God Stats
2W - 4L
1,400 SR
Queue Stats
42W - 49L
1,172 Elo+
Party 1
Team Averages
Level 65
1,442 SR
1,229 Elo+

VS

Team Averages
Level 43
1,500 SR
1,406 Elo+
Cerberus
Cerberus
HarnessedDrake
Cerberus
Level 25
God Stats
1W - 2L
1,520 SR
Queue Stats
23W - 26L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Oakwalker
Ah Muzen Cab
Level 17
God Stats
2W - 6L
1,480 SR
Queue Stats
24W - 28L
1,394 Elo+
Party 2
Ne Zha
Ne Zha
Sloconnor
Ne Zha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 25L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
20 / 0 / 8
14,357
798
19,741
19,366
22,635
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
4 / 8 / 12
11,526
640
9,646
16,714
7,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 17
12,046
669
19,314
25,634
18,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 5 / 7
12,285
683
17,118
28,173
14,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Oakwalker
Ah Muzen Cab
12
3 / 16 / 6
10,809
601
16,602
18,599
5,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Sloconnor
Ne Zha
12
5 / 8 / 3
11,185
621
10,146
13,633
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
29
Kills
12
12
Deaths
29
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
5
7
1.5
L
Ah Muzen Cab
Oakwalker
Ah Muzen Cab
3
16
6
0.38
L
Ne Zha
Sloconnor
Ne Zha
5
8
3
0.81
W
Fenrir
20
0
8
24
W
4
8
12
1.25
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,701
Damage
43,866
61,714
Taken
60,405
48,335
Mitigated
24,894
34,110
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
17,118
1,990
0
6,674
28,173
14,657
72
4,798
23,375
40,510
0
L
Ah Muzen Cab
Oakwalker
Ah Muzen Cab
16,602
5,252
0
1,290
18,599
5,835
117
1,994
16,605
0
48,488
L
Ne Zha
Sloconnor
Ne Zha
10,146
2,960
468
2,520
13,633
4,402
0
2,866
10,767
0
37,193
W
Fenrir
19,741
5,586
0
1,841
19,366
22,635
1,723
5,339
14,027
0
35,835
W
9,646
378
15,366
8,718
16,714
7,348
114
5,432
11,282
37,854
0
W
19,314
4,887
0
8,185
25,634
18,352
805
6,669
18,965
0
43,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
34,279
151
Minions Killed
176
0
Camps Cleared
0
985,064
Distance Traveled
818,392
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,285
683
58
3
0
276,717
3
L
Ah Muzen Cab
10,809
601
62
3
0
232,663
0
L
Ne Zha
11,185
621
56
3
0
309,012
3
W
Fenrir
14,357
798
45
3
0
361,774
0
W
Hel
11,526
640
57
3
0
292,773
2
W
Chaac
12,046
669
49
3
0
330,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role