Player Matchup

Bacchus
Bacchus
MARCOJUMPED
Bacchus
Level 40
God Stats
12W - 5L
1,811 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
x7 lb CHILEx
Baron Samedi
Level 48
God Stats
28W - 23L
1,582 SR
Queue Stats
41W - 34L
1,459 Elo+
Party 1
Thor
Thor
x7 lb TAC0x
Thor
Level 22
God Stats
15W - 9L
1,735 SR
Queue Stats
15W - 9L
1,564 Elo+
Party 1
Team Averages
Level 37
1,709 SR
1,478 Elo+

VS

Team Averages
Level 73
1,362 SR
1,441 Elo+
Hel
Hel
ALLidoIsWynn_17
Hel
Level 70
God Stats
7W - 4L
1,445 SR
Queue Stats
116W - 105L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Kid_Alchemi
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
TheeBombTNT
Kuzenbo
Level 68
God Stats
1W - 1L
1,139 SR
Queue Stats
117W - 133L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MARCOJUMPED
Bacchus
14
3 / 1 / 14
14,420
655
13,198
21,672
31,821
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
x7 lb CHILEx
Baron Samedi
15
3 / 2 / 13
13,461
612
19,379
17,070
7,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
12 / 2 / 4
14,658
666
18,872
14,606
6,397
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
13,060
594
14,564
23,306
9,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Kid_Alchemi
Jing Wei
14
3 / 2 / 2
13,245
602
16,429
19,561
7,815
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
TheeBombTNT
Kuzenbo
12
1 / 6 / 4
12,035
547
12,557
28,355
36,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
5
5
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
10
4
0.3
W
Jing Wei
Kid_Alchemi
Jing Wei
3
2
2
2
L
Bacchus
MARCOJUMPED
Bacchus
3
1
14
10
W
Kuzenbo
TheeBombTNT
Kuzenbo
1
6
4
0.5
L
Baron Samedi
x7 lb CHILEx
Baron Samedi
3
2
13
4.75
L
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
43,550
53,348
Taken
71,222
46,167
Mitigated
53,420
21,157
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,564
237
9,727
9,511
23,306
9,517
373
11,921
11,385
66,988
0
W
Jing Wei
Kid_Alchemi
Jing Wei
16,429
8,841
0
3,085
19,561
7,815
2,420
9,552
10,009
0
85,902
L
Bacchus
MARCOJUMPED
Bacchus
13,198
1,590
1,371
4,172
21,672
31,821
0
7,502
14,170
39,621
0
W
Kuzenbo
TheeBombTNT
Kuzenbo
12,557
4,252
1,326
2,186
28,355
36,088
87
11,144
17,211
35,636
0
L
Baron Samedi
x7 lb CHILEx
Baron Samedi
19,379
2,143
3,237
8,062
17,070
7,949
53
10,397
6,673
79,771
0
L
18,872
4,666
1,196
3,119
14,606
6,397
0
9,237
5,369
0
53,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
38,340
234
Minions Killed
252
0
Camps Cleared
0
1,294,008
Distance Traveled
1,140,484
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,060
594
112
5
0
383,783
4
W
Jing Wei
13,245
602
107
5
0
373,364
0
L
Bacchus
14,420
655
41
2
0
436,869
0
W
Kuzenbo
12,035
547
33
2
0
383,337
3
L
Baron Samedi
13,461
612
128
6
0
407,330
0
L
Thor
14,658
666
65
3
0
449,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role