Player Matchup

Nemesis
Nemesis
ClamDangler420
Nemesis
Level 103
God Stats
1W - 1L
1,725 SR
Queue Stats
66W - 68L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
Emperiyo
Kuzenbo
Level 127
God Stats
3W - 8L
1,293 SR
Queue Stats
704W - 706L
1,411 Elo+
Solo
Nox
Nox
ForsakendKush
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 108L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Lord Dionysis87
Nu Wa
Level 148
God Stats
13W - 6L
1,962 SR
Queue Stats
442W - 410L
1,458 Elo+
Solo
Heimdallr
Heimdallr
TimmiesWifi
Heimdallr
Level 80
God Stats
0W - 2L
1,321 SR
Queue Stats
33W - 30L
1,454 Elo+
Party 1
Team Averages
Level 113
1,560 SR
1,442 Elo+

VS

Team Averages
Level 76
1,457 SR
1,479 Elo+
Cerberus
Cerberus
AfroTerk
Cerberus
Level 108
God Stats
1W - 0L
1,258 SR
Queue Stats
15W - 12L
1,379 Elo+
Solo
Merlin
Merlin
HairySheet
Merlin
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,498 Elo+
Party 2
Thanatos
Thanatos
ScandledExpert1
Thanatos
Level 98
God Stats
2W - 2L
1,422 SR
Queue Stats
40W - 31L
1,439 Elo+
Party 2
Susano
Susano
australiannuke
Susano
Level 89
God Stats
5W - 1L
1,344 SR
Queue Stats
41W - 35L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
silverassassink
Nu Wa
Level 27
God Stats
2W - 0L
1,761 SR
Queue Stats
32W - 23L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 6
10,924
683
11,587
18,882
5,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Emperiyo
Kuzenbo
19
2 / 7 / 11
11,288
706
11,361
31,029
21,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 8 / 9
10,407
650
9,167
15,004
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 7 / 9
13,276
830
21,569
15,342
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TimmiesWifi
Heimdallr
17
4 / 6 / 7
10,773
673
11,303
14,662
4,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AfroTerk
Cerberus
18
2 / 5 / 31
11,357
710
20,696
23,049
22,529
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
HairySheet
Merlin
20
10 / 2 / 20
13,444
840
18,152
11,115
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
20
12 / 4 / 14
12,540
784
12,733
18,015
8,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 7 / 14
12,633
790
10,429
13,954
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 2 / 24
12,730
796
23,979
13,068
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
141
20
Kills
38
38
Deaths
20
42
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AfroTerk
Cerberus
2
5
31
3.5
L
5
10
6
0.8
L
Kuzenbo
Emperiyo
Kuzenbo
2
7
11
1.07
L
2
8
9
0.81
W
Merlin
HairySheet
Merlin
10
2
20
10
L
7
7
9
1.64
W
Thanatos
12
4
14
4.75
L
Heimdallr
TimmiesWifi
Heimdallr
4
6
7
1.25
W
7
7
14
2
W
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,987
Damage
85,989
94,919
Taken
79,201
40,720
Mitigated
44,578
28,340
Healing
42,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AfroTerk
Cerberus
20,696
1,306
3,903
8,829
23,049
22,529
355
11,697
11,352
43,407
0
L
11,587
6,510
1,287
3,391
18,882
5,125
0
11,765
7,117
0
16,307
L
Kuzenbo
Emperiyo
Kuzenbo
11,361
3,834
2,086
8,789
31,029
21,403
70
20,166
10,863
27,149
0
L
9,167
1,106
1,898
2,070
15,004
4,760
415
9,117
5,887
23,067
0
W
Merlin
HairySheet
Merlin
18,152
1,275
1,860
2,581
11,115
4,492
1,159
6,693
4,422
56,304
0
L
21,569
4,681
1,783
3,086
15,342
4,581
346
11,834
3,508
61,034
0
W
Thanatos
12,733
2,176
1,576
11,783
18,015
8,205
2,693
7,729
10,283
0
25,267
L
Heimdallr
TimmiesWifi
Heimdallr
11,303
2,224
1,829
2,121
14,662
4,851
1,269
9,945
4,717
0
31,497
W
10,429
2,469
2,812
2,707
13,954
4,255
524
8,235
5,719
0
25,445
W
23,979
5,400
2,825
3,904
13,068
5,097
1,567
7,743
5,325
57,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
62,704
162
Minions Killed
250
0
Camps Cleared
0
1,293,638
Distance Traveled
1,550,619
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,357
710
61
4
0
374,160
0
L
Nemesis
10,924
683
6
0
0
258,721
0
L
Kuzenbo
11,288
706
20
1
0
270,772
1
L
Nox
10,407
650
41
3
0
243,794
0
W
Merlin
13,444
840
79
5
0
269,278
2
L
Nu Wa
13,276
830
64
4
0
256,703
2
W
Thanatos
12,540
784
16
1
0
317,512
0
L
Heimdallr
10,773
673
31
2
0
263,648
0
W
Susano
12,633
790
22
1
0
297,018
1
W
Nu Wa
12,730
796
72
5
0
292,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role