Player Matchup

Thor
Thor
FrankDaTANK394
Thor
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 128L
1,447 Elo+
Party 1
Janus
Janus
MrsCaptainCLEAN
Janus
Level 85
God Stats
17W - 13L
1,477 SR
Queue Stats
563W - 519L
1,419 Elo+
Party 1
Agni
Agni
Optimus54Prime
Agni
Level 124
God Stats
3W - 2L
1,819 SR
Queue Stats
201W - 164L
1,426 Elo+
Party 1
Achilles
Achilles
Reaperofmortals
Achilles
Level 123
God Stats
15W - 10L
1,620 SR
Queue Stats
393W - 367L
1,440 Elo+
Party 1
Set
Set
anjewMcjewface
Set
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
449W - 414L
1,410 Elo+
Party 1
Team Averages
Level 109
1,583 SR
1,428 Elo+

VS

Team Averages
Level 90
1,510 SR
1,395 Elo+
Neith
Neith
 
Neith
Level 22
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Boogaloo2453
He Bo
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
161W - 179L
1,364 Elo+
Solo
Rama
Rama
CockneyWolf
Rama
Level 124
God Stats
7W - 4L
1,586 SR
Queue Stats
290W - 307L
1,392 Elo+
Solo
Hera
Hera
Indra Cipactli
Hera
Level 160
God Stats
1W - 0L
1,607 SR
Queue Stats
55W - 46L
1,346 Elo+
Solo
Terra
Terra
strawhat_ippo
Terra
Level 125
God Stats
1W - 4L
1,153 SR
Queue Stats
221W - 203L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 10
10,758
598
6,951
15,801
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 6 / 13
12,449
692
19,949
14,309
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 5 / 9
12,949
719
24,205
16,547
6,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
19
4 / 9 / 12
11,214
623
16,324
29,625
33,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 8 / 15
11,134
619
7,664
16,831
16,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 8 / 21
11,810
656
12,584
15,855
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 19
13,137
730
13,624
19,848
9,369
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 6 / 20
12,663
704
10,229
19,266
7,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
12 / 3 / 20
14,491
805
32,184
13,883
5,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 19
12,874
715
9,130
23,186
19,213
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
136
21
Kills
37
37
Deaths
24
59
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
8
21
1.81
W
9
2
19
9.25
W
6
6
20
2.67
L
2
9
10
0.78
W
12
3
20
7.33
L
5
6
13
1.92
L
8
5
9
2.5
L
Achilles
4
9
12
1.11
L
2
8
15
1.19
W
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,093
Damage
77,751
93,113
Taken
92,038
69,701
Mitigated
48,031
28,793
Healing
41,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,584
5,624
174
1,410
15,855
6,037
1,345
10,012
5,843
0
28,745
W
13,624
1,003
3,376
5,868
19,848
9,369
374
8,314
10,518
22,663
0
W
10,229
7,503
3,158
3,518
19,266
7,428
2,075
9,439
9,827
0
29,409
L
6,951
286
2,019
1,156
15,801
6,774
0
10,034
5,767
0
12,549
W
32,184
4,725
2,505
3,665
13,883
5,984
1,327
6,042
7,841
69,399
0
L
19,949
1,010
2,202
2,535
14,309
6,191
814
8,448
5,861
35,295
0
L
24,205
1,036
3,489
5,167
16,547
6,816
499
10,968
5,579
66,276
0
L
Achilles
16,324
3,281
1,614
7,941
29,625
33,049
320
16,219
13,406
0
26,329
L
7,664
2,875
1,256
1,414
16,831
16,871
151
9,269
7,562
0
18,468
W
9,130
892
10,993
6,789
23,186
19,213
545
10,347
12,839
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,504
Gold Earned
64,975
158
Minions Killed
178
0
Camps Cleared
0
1,476,454
Distance Traveled
1,516,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,810
656
28
2
0
245,468
1
W
He Bo
13,137
730
21
1
0
356,322
0
W
Rama
12,663
704
40
2
0
262,274
1
L
Thor
10,758
598
11
1
0
251,323
1
W
Hera
14,491
805
81
5
0
343,016
0
L
Janus
12,449
692
44
2
0
287,945
0
L
Agni
12,949
719
71
4
0
319,348
0
L
Achilles
11,214
623
17
1
0
315,060
0
L
Set
11,134
619
15
1
0
302,778
4
W
Terra
12,874
715
8
0
0
309,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role