Player Matchup

Jormungandr
Jormungandr
Silver V
DaeWick
Jormungandr
Silver V
Level 35
God Stats
3W - 7L
1,540 SR
Queue Stats
15W - 23L
1,176 MMR
Party 1
Chiron
Chiron
Gold IV
Guiiwoo
Chiron
Gold IV
Level 122
God Stats
11W - 5L
1,545 SR
Queue Stats
506W - 470L
1,313 MMR
Solo
Merlin
Merlin
Silver I
SoulCWL
Merlin
Silver I
Level 87
God Stats
2W - 2L
1,722 SR
Queue Stats
213W - 213L
1,305 MMR
Solo
Achilles
Achilles
Gold V
ViewsFromDa901
Achilles
Gold V
Level 125
God Stats
15W - 9L
1,784 SR
Queue Stats
103W - 92L
1,287 MMR
Solo
Fenrir
Fenrir
Bronze III
raylu511
Fenrir
Bronze III
Level 39
God Stats
0W - 1L
1,433 SR
Queue Stats
15W - 18L
1,338 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,605 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,565 SR
1,325 MMR
Ravana
Ravana
Silver I
CC Cooki3
Ravana
Silver I
Level 127
God Stats
3W - 0L
1,577 SR
Queue Stats
77W - 79L
1,433 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
EsCoRpIoN F3N1X
Sun Wukong
Silver IV
Level 123
God Stats
1W - 2L
1,495 SR
Queue Stats
3W - 5L
1,304 MMR
Solo
Khepri
Khepri
Silver II
H3lp420f4rmer
Khepri
Silver II
Level 106
God Stats
24W - 29L
1,639 SR
Queue Stats
453W - 467L
1,365 MMR
Solo
Izanami
Izanami
Silver III
Stalky88
Izanami
Silver III
Level 129
God Stats
6W - 4L
1,553 SR
Queue Stats
80W - 84L
1,237 MMR
Party 2
Scylla
Scylla
Silver I
Unmatchedforce
Scylla
Silver I
Level 145
God Stats
17W - 29L
1,564 SR
Queue Stats
196W - 185L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaeWick
Jormungandr
20
5 / 5 / 13
18,278
481
20,371
40,144
48,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Guiiwoo
Chiron
20
9 / 7 / 11
19,512
513
37,651
27,802
9,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SoulCWL
Merlin
20
2 / 5 / 7
18,317
482
27,386
23,059
8,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Achilles
20
6 / 3 / 7
18,164
478
25,799
35,960
69,911
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
raylu511
Fenrir
20
5 / 8 / 2
17,664
465
16,891
30,598
21,171
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Hun BatzOdinYemojaKukulkanBastet

VS

Bans
KumbhakarnaChaacCu ChulainnHeimdallrHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CC Cooki3
Ravana
20
10 / 6 / 8
20,516
540
33,896
31,317
22,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
EsCoRpIoN F3N1X
Sun Wukong
20
6 / 5 / 4
19,054
501
29,107
35,461
49,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
1 / 3 / 14
17,471
460
14,420
36,599
45,335
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Stalky88
Izanami
20
3 / 9 / 9
19,765
520
15,258
24,740
11,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 7
19,859
523
30,105
20,675
9,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
70
27
Kills
28
28
Deaths
27
40
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ravana
CC Cooki3
Ravana
10
6
8
2.33
L
Jormungandr
DaeWick
Jormungandr
5
5
13
2.3
W
Sun Wukong
EsCoRpIoN F3N1X
Sun Wukong
6
5
4
1.6
L
Chiron
Guiiwoo
Chiron
9
7
11
2.07
W
1
3
14
2.67
L
Merlin
SoulCWL
Merlin
2
5
7
1.1
W
Izanami
Stalky88
Izanami
3
9
9
0.83
W
8
4
7
2.88
L
Achilles
6
3
7
3.17
L
Fenrir
raylu511
Fenrir
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,098
Damage
122,786
157,563
Taken
148,792
158,053
Mitigated
137,805
51,665
Healing
31,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CC Cooki3
Ravana
33,896
13,892
0
6,012
31,317
22,517
2,521
13,817
17,500
0
190,769
L
Jormungandr
DaeWick
Jormungandr
20,371
3,830
1,186
2,930
40,144
48,649
530
12,572
27,572
64,980
0
W
Sun Wukong
EsCoRpIoN F3N1X
Sun Wukong
29,107
9,274
0
7,963
35,461
49,110
945
7,540
27,921
0
126,930
L
Chiron
Guiiwoo
Chiron
37,651
15,987
2,411
10,051
27,802
9,773
4,524
6,611
21,191
0
168,701
W
14,420
1,650
0
5,406
36,599
45,335
343
14,792
20,444
52,854
0
L
Merlin
SoulCWL
Merlin
27,386
712
0
11,989
23,059
8,549
0
9,716
13,343
166,474
0
W
Izanami
Stalky88
Izanami
15,258
10,423
0
3,689
24,740
11,517
5,690
4,490
20,250
0
175,046
W
30,105
1,498
0
8,245
20,675
9,326
1,027
7,118
13,557
168,221
0
L
Achilles
25,799
12,040
0
15,775
35,960
69,911
783
7,267
28,693
0
120,678
L
Fenrir
raylu511
Fenrir
16,891
4,032
0
7,323
30,598
21,171
0
8,505
22,093
0
142,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,935
Gold Earned
96,665
877
Minions Killed
987
0
Camps Cleared
0
3,385,955
Distance Traveled
3,386,203
42
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
20,516
540
220
6
0
714,385
3
L
Jormungandr
18,278
481
80
2
0
652,002
14
W
Sun Wukong
19,054
501
178
5
0
584,403
3
L
Chiron
19,512
513
210
6
0
632,260
5
W
Khepri
17,471
460
54
1
0
777,727
6
L
Merlin
18,317
482
249
7
0
682,000
2
W
Izanami
19,765
520
262
7
0
642,595
5
W
Scylla
19,859
523
273
7
0
667,093
12
L
Achilles
18,164
478
150
4
0
708,176
9
L
Fenrir
17,664
465
188
5
0
711,517
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role