Player Matchup

Hera
Hera
D Train 12
Hera
Level 156
God Stats
4W - 6L
1,488 SR
Queue Stats
315W - 271L
1,490 Elo+
Solo
Vamana
Vamana
Druck91
Vamana
Level 108
God Stats
4W - 5L
1,197 SR
Queue Stats
105W - 100L
1,500 Elo+
Solo
Neith
Neith
MrMuumified
Neith
Level 16
God Stats
4W - 13L
1,139 SR
Queue Stats
4W - 14L
1,145 Elo+
Solo
Team Averages
Level 93
1,275 SR
1,378 Elo+

VS

Team Averages
Level 37
1,518 SR
1,246 Elo+
Chang'e
Chang'e
Gronkhead__
Chang'e
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,241 Elo+
Party 1
Merlin
Merlin
SmokeTheHostage
Merlin
Level 16
God Stats
1W - 7L
1,382 SR
Queue Stats
12W - 42L
1,283 Elo+
Party 1
Loki
Loki
k-untasaurusrex_
Loki
Level 32
God Stats
1W - 3L
1,673 SR
Queue Stats
10W - 33L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
10,215
681
9,172
7,309
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Druck91
Vamana
15
10 / 2 / 4
11,896
793
12,683
14,149
13,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 1 / 5
10,476
698
6,608
6,083
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gronkhead__
Chang'e
10
0 / 7 / 5
9,006
600
2,587
13,000
3,831
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 4
10,161
677
8,352
11,655
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 3 / 2
9,747
650
2,566
9,539
3,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
7
7
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Vamana
Druck91
Vamana
10
2
4
6
L
Chang'e
Gronkhead__
Chang'e
0
7
5
0.36
W
3
1
5
5.5
L
3
4
4
1.25
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
13,505
27,541
Taken
34,194
18,697
Mitigated
10,941
5,605
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,172
1,896
0
207
7,309
2,881
947
2,829
4,480
48,615
0
W
Vamana
Druck91
Vamana
12,683
6,981
0
4,781
14,149
13,462
192
4,327
9,822
0
46,880
L
Chang'e
Gronkhead__
Chang'e
2,587
217
3,240
3,454
13,000
3,831
0
2,410
10,590
19,131
0
W
6,608
1,536
0
617
6,083
2,354
946
3,812
2,271
0
32,438
L
8,352
472
0
243
11,655
3,790
0
3,816
7,839
38,060
0
L
2,566
1,371
0
449
9,539
3,320
0
3,018
6,521
0
16,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
28,914
207
Minions Killed
119
0
Camps Cleared
0
811,393
Distance Traveled
765,250
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,215
681
77
5
0
242,149
5
W
Vamana
11,896
793
73
5
0
327,327
2
L
Chang'e
9,006
600
41
3
0
228,815
0
W
Neith
10,476
698
57
4
0
241,917
0
L
Merlin
10,161
677
55
4
0
264,081
2
L
Loki
9,747
650
23
2
0
272,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role