Player Matchup

Heimdallr
Heimdallr
BackUpTerry
Heimdallr
Level 86
God Stats
1W - 0L
1,520 SR
Queue Stats
17W - 13L
1,651 Elo+
Party 1
Cerberus
Cerberus
Dwes
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,734 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SamJenko97
Kumbhakarna
Level 151
God Stats
1W - 0L
1,250 SR
Queue Stats
48W - 48L
1,654 Elo+
Solo
Tyr
Tyr
SenseiKensei
Tyr
Level 158
God Stats
19W - 17L
1,408 SR
Queue Stats
738W - 745L
1,546 Elo+
Solo
Chang'e
Chang'e
llFayt
Chang'e
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,734 Elo+
Party 1
Team Averages
Level 115
1,436 SR
1,664 Elo+

VS

Team Averages
Level 122
1,467 SR
1,593 Elo+
Olorun
Olorun
FITZ813
Olorun
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 75L
1,541 Elo+
Solo
Skadi
Skadi
Kyski
Skadi
Level 60
God Stats
17W - 11L
2,023 SR
Queue Stats
412W - 432L
1,621 Elo+
Solo
He Bo
He Bo
MSeigel
He Bo
Level 142
God Stats
10W - 13L
1,500 SR
Queue Stats
554W - 577L
1,602 Elo+
Solo
Yemoja
Yemoja
Takes Two baby
Yemoja
Level 145
God Stats
3W - 3L
1,070 SR
Queue Stats
201W - 190L
1,618 Elo+
Solo
Cabrakan
Cabrakan
samcobra
Cabrakan
Level 150
God Stats
2W - 3L
1,241 SR
Queue Stats
117W - 127L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BackUpTerry
Heimdallr
20
6 / 2 / 17
12,036
860
22,269
11,975
5,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Dwes
Cerberus
16
1 / 6 / 21
10,165
726
9,744
18,952
18,913
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
SamJenko97
Kumbhakarna
16
3 / 4 / 16
10,790
771
5,956
16,045
15,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 5 / 16
12,088
863
10,760
23,785
24,244
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
llFayt
Chang'e
20
13 / 4 / 11
12,768
912
20,682
13,737
5,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FITZ813
Olorun
15
2 / 8 / 12
9,821
702
11,370
16,756
7,323
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Kyski
Skadi
20
9 / 5 / 9
12,064
862
22,797
13,034
7,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
MSeigel
He Bo
19
7 / 7 / 11
11,811
844
16,171
14,675
6,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 2 / 11
9,549
682
6,355
10,589
11,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
samcobra
Cabrakan
17
1 / 6 / 15
10,621
759
7,483
23,135
33,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
79
28
Kills
21
21
Deaths
28
81
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BackUpTerry
Heimdallr
6
2
17
7.25
W
Cerberus
Dwes
Cerberus
1
6
21
1.92
L
Olorun
FITZ813
Olorun
2
8
12
1
L
Skadi
Kyski
Skadi
9
5
9
2.7
L
He Bo
MSeigel
He Bo
7
7
11
1.79
W
Kumbhakarna
SamJenko97
Kumbhakarna
3
4
16
2.75
W
5
5
16
2.6
L
2
2
11
3.75
W
Chang'e
llFayt
Chang'e
13
4
11
4.63
L
Cabrakan
samcobra
Cabrakan
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,411
Damage
64,176
84,494
Taken
78,189
70,261
Mitigated
65,219
38,264
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BackUpTerry
Heimdallr
22,269
10,164
1,531
3,822
11,975
5,207
2,422
7,735
4,240
0
44,264
W
Cerberus
Dwes
Cerberus
9,744
566
2,461
2,831
18,952
18,913
229
10,508
7,599
22,366
0
L
Olorun
FITZ813
Olorun
11,370
5,957
1,735
2,074
16,756
7,323
2,194
9,797
6,959
30,390
0
L
Skadi
Kyski
Skadi
22,797
13,450
0
1,842
13,034
7,099
1,035
5,474
7,560
0
36,225
L
He Bo
MSeigel
He Bo
16,171
730
2,606
1,547
14,675
6,302
231
7,068
7,598
30,785
0
W
Kumbhakarna
SamJenko97
Kumbhakarna
5,956
250
179
1,454
16,045
15,899
0
8,558
7,487
13,309
0
W
10,760
476
672
8,008
23,785
24,244
1,134
8,576
15,209
0
24,754
L
6,355
402
3,549
1,598
10,589
11,334
234
4,307
6,282
20,150
0
W
Chang'e
llFayt
Chang'e
20,682
1,688
11,654
5,652
13,737
5,998
1,565
6,002
7,735
47,654
0
L
Cabrakan
samcobra
Cabrakan
7,483
889
819
3,002
23,135
33,161
0
9,736
13,399
13,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
53,866
176
Minions Killed
125
0
Camps Cleared
0
1,157,541
Distance Traveled
1,107,763
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,036
860
57
4
0
232,087
0
W
Cerberus
10,165
726
32
2
0
236,553
1
L
Olorun
9,821
702
33
2
0
224,356
0
L
Skadi
12,064
862
39
3
0
222,483
0
L
He Bo
11,811
844
25
2
0
229,641
0
W
Kumbhakarna
10,790
771
5
0
0
200,180
2
W
Tyr
12,088
863
26
2
0
244,484
1
L
Yemoja
9,549
682
14
1
0
142,141
2
W
Chang'e
12,768
912
56
4
0
244,237
1
L
Cabrakan
10,621
759
14
1
0
289,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role