Player Matchup

Medusa
Medusa
DUMBODUMB
Medusa
Level 9
God Stats
3W - 4L
1,306 SR
Queue Stats
4W - 10L
1,173 Elo+
Solo
The Morrigan
The Morrigan
H2sn
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 158L
1,251 Elo+
Solo
Jing Wei
Jing Wei
Yajitori
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 1
Nemesis
Nemesis
dubyguntherfin
Nemesis
Level 11
God Stats
1W - 3L
1,298 SR
Queue Stats
3W - 8L
1,313 Elo+
Solo
Yemoja
Yemoja
dudutheblackstar
Yemoja
Level 16
God Stats
2W - 1L
1,799 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 1
Team Averages
Level 14
1,480 SR
1,272 Elo+

VS

Team Averages
Level 23
1,625 SR
1,448 Elo+
Hel
Hel
ItsTyrell
Hel
Level 29
God Stats
7W - 4L
1,768 SR
Queue Stats
177W - 162L
1,509 Elo+
Party 2
Vamana
Vamana
MiPalo22
Vamana
Level 28
God Stats
32W - 24L
1,641 SR
Queue Stats
426W - 357L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
PROjekt64
Sun Wukong
Level 31
God Stats
25W - 22L
1,530 SR
Queue Stats
28W - 23L
1,462 Elo+
Party 2
Artemis
Artemis
PsykerAlgorithm
Artemis
Level 15
God Stats
1W - 0L
1,732 SR
Queue Stats
2W - 2L
1,208 Elo+
Solo
Raijin
Raijin
thebeastyisboss
Raijin
Level 10
God Stats
3W - 2L
1,453 SR
Queue Stats
15W - 17L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DUMBODUMB
Medusa
20
5 / 10 / 2
13,023
465
20,397
24,260
9,738
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
H2sn
The Morrigan
18
5 / 13 / 11
12,642
452
17,797
26,400
11,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Yajitori
Jing Wei
20
7 / 7 / 7
14,009
500
30,326
34,139
14,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 9 / 9
12,979
464
16,465
26,217
10,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 8 / 9
13,379
478
10,418
33,010
42,279
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 20
15,378
549
29,356
24,197
10,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
MiPalo22
Vamana
20
8 / 4 / 12
14,364
513
21,538
32,587
42,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PROjekt64
Sun Wukong
20
6 / 5 / 16
14,439
516
16,898
32,398
19,779
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 1 / 7
15,745
562
12,429
9,261
4,049
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 5 / 17
16,388
585
43,093
30,575
10,971
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
119
24
Kills
47
47
Deaths
24
38
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Medusa
DUMBODUMB
Medusa
5
10
2
0.6
L
The Morrigan
H2sn
The Morrigan
5
13
11
0.81
W
11
9
20
2.33
W
Vamana
MiPalo22
Vamana
8
4
12
3.5
W
Sun Wukong
PROjekt64
Sun Wukong
6
5
16
2.8
W
7
1
7
10.5
L
Jing Wei
Yajitori
Jing Wei
7
7
7
1.5
L
3
9
9
0.83
L
4
8
9
1.06
W
15
5
17
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,403
Damage
123,314
144,026
Taken
129,018
88,142
Mitigated
87,665
41,092
Healing
66,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DUMBODUMB
Medusa
20,397
9,310
0
4,754
24,260
9,738
3,141
9,721
14,539
0
90,156
L
The Morrigan
H2sn
The Morrigan
17,797
3,031
267
4,293
26,400
11,323
208
13,843
12,390
60,555
3,146
W
29,356
2,298
23,728
12,294
24,197
10,714
977
6,354
17,843
81,948
0
W
Vamana
MiPalo22
Vamana
21,538
11,139
0
14,103
32,587
42,152
915
6,937
25,650
237
70,230
W
Sun Wukong
PROjekt64
Sun Wukong
16,898
3,934
0
7,230
32,398
19,779
1,562
2,794
29,604
0
68,647
W
12,429
6,816
0
1,765
9,261
4,049
7,127
3,368
5,893
0
92,551
L
Jing Wei
Yajitori
Jing Wei
30,326
24,759
1,865
15,977
34,139
14,334
1,552
16,655
17,484
0
107,187
L
16,465
5,898
0
5,767
26,217
10,468
0
11,627
14,590
0
85,688
L
10,418
3,272
5,429
2,740
33,010
42,279
1,035
20,819
12,191
41,458
0
W
43,093
8,157
0
7,043
30,575
10,971
2,375
8,119
22,456
133,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,032
Gold Earned
76,314
511
Minions Killed
621
0
Camps Cleared
0
2,205,792
Distance Traveled
2,462,462
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,023
465
116
4
0
430,551
2
L
The Morrigan
12,642
452
93
3
0
379,690
4
W
Hel
15,378
549
109
4
0
467,539
3
W
Vamana
14,364
513
80
3
0
508,517
2
W
Sun Wukong
14,439
516
106
4
0
517,479
0
W
Artemis
15,745
562
165
6
0
471,416
2
L
Jing Wei
14,009
500
153
5
0
420,845
0
L
Nemesis
12,979
464
106
4
0
529,911
0
L
Yemoja
13,379
478
43
2
0
444,795
4
W
Raijin
16,388
585
161
6
0
497,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role