Player Matchup

Merlin
Merlin
 
Merlin
Level 96
God Stats
2W - 1L
1,888 SR
Queue Stats
223W - 225L
1,539 Elo+
Solo
Jormungandr
Jormungandr
BigUmbraTV
Jormungandr
Level 124
God Stats
3W - 11L
1,212 SR
Queue Stats
670W - 648L
1,593 Elo+
Solo
Tyr
Tyr
FedeFoxxy90
Tyr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 273L
1,566 Elo+
Solo
Cerberus
Cerberus
WaRShifty
Cerberus
Level 92
God Stats
9W - 4L
1,722 SR
Queue Stats
250W - 243L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
xPerilousPanda
Heimdallr
Level 126
God Stats
5W - 9L
1,609 SR
Queue Stats
508W - 492L
1,605 Elo+
Party 1
Team Averages
Level 119
1,586 SR
1,558 Elo+

VS

Team Averages
Level 124
1,501 SR
1,584 Elo+
Jing Wei
Jing Wei
BANNGGRS
Jing Wei
Level 99
God Stats
2W - 0L
1,516 SR
Queue Stats
59W - 48L
1,575 Elo+
Solo
Artio
Artio
JacketedSpore67
Artio
Level 104
God Stats
7W - 0L
1,676 SR
Queue Stats
240W - 229L
1,692 Elo+
Solo
Scylla
Scylla
RizoSoulsilver
Scylla
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 62L
1,514 Elo+
Solo
Da Ji
Da Ji
Zeus4321
Da Ji
Level 118
God Stats
2W - 0L
1,315 SR
Queue Stats
167W - 151L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kxSTREAKERx
Ah Muzen Cab
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 88L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 6 / 14
15,747
685
29,504
22,829
9,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
BigUmbraTV
Jormungandr
20
8 / 8 / 11
14,617
636
20,198
27,918
31,054
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 7 / 9
12,839
558
8,797
24,117
22,423
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
WaRShifty
Cerberus
20
0 / 6 / 14
13,087
569
11,917
28,142
34,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
xPerilousPanda
Heimdallr
20
14 / 4 / 11
16,679
725
28,427
19,206
8,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BANNGGRS
Jing Wei
20
6 / 5 / 15
15,072
655
23,226
18,761
9,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 21
13,894
604
11,565
29,629
43,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 14
14,838
645
25,237
17,413
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Zeus4321
Da Ji
20
11 / 7 / 9
15,264
664
21,606
20,655
10,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
kxSTREAKERx
Ah Muzen Cab
20
7 / 6 / 11
15,096
656
28,549
24,504
12,101
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
101
29
Kills
31
31
Deaths
29
59
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
6
14
2
W
Jing Wei
BANNGGRS
Jing Wei
6
5
15
2.7
L
Jormungandr
BigUmbraTV
Jormungandr
8
8
11
1.69
L
2
7
9
0.93
W
2
7
21
1.79
W
5
4
14
3
L
Cerberus
WaRShifty
Cerberus
0
6
14
1.17
W
Da Ji
Zeus4321
Da Ji
11
7
9
2.21
W
Ah Muzen Cab
kxSTREAKERx
Ah Muzen Cab
7
6
11
2.08
L
Heimdallr
xPerilousPanda
Heimdallr
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,843
Damage
110,183
122,212
Taken
110,962
106,264
Mitigated
83,092
33,630
Healing
42,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
29,504
243
3,096
5,714
22,829
9,360
545
6,075
16,754
67,759
0
W
Jing Wei
BANNGGRS
Jing Wei
23,226
19,690
1,942
4,502
18,761
9,379
3,230
10,451
8,310
0
50,293
L
Jormungandr
BigUmbraTV
Jormungandr
20,198
3,785
2,302
4,623
27,918
31,054
238
6,043
21,875
35,263
0
L
8,797
766
4,681
6,210
24,117
22,423
267
8,694
15,423
0
17,200
W
11,565
1,603
5,436
5,428
29,629
43,185
111
14,818
14,811
19,420
580
W
25,237
2,404
3,505
4,650
17,413
7,528
1,059
9,604
7,809
66,495
0
L
Cerberus
WaRShifty
Cerberus
11,917
538
0
2,199
28,142
34,799
378
9,482
18,660
26,566
0
W
Da Ji
Zeus4321
Da Ji
21,606
5,391
3,318
3,423
20,655
10,899
0
12,915
7,740
0
26,647
W
Ah Muzen Cab
kxSTREAKERx
Ah Muzen Cab
28,549
13,446
3,025
7,044
24,504
12,101
1,500
13,831
10,673
0
67,294
L
Heimdallr
xPerilousPanda
Heimdallr
28,427
13,047
1,265
3,540
19,206
8,628
3,706
6,118
13,088
0
59,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,969
Gold Earned
74,164
283
Minions Killed
229
0
Camps Cleared
0
1,708,582
Distance Traveled
1,958,003
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,747
685
96
4
0
334,919
2
W
Jing Wei
15,072
655
66
3
0
400,538
5
L
Jormungandr
14,617
636
40
2
0
278,544
1
L
Tyr
12,839
558
19
1
0
387,120
2
W
Artio
13,894
604
16
1
0
414,289
0
W
Scylla
14,838
645
71
3
0
362,534
2
L
Cerberus
13,087
569
38
2
0
359,707
0
W
Da Ji
15,264
664
15
1
0
388,785
6
W
Ah Muzen Cab
15,096
656
61
3
0
391,857
1
L
Heimdallr
16,679
725
90
4
0
348,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role