Player Matchup

Tyr
Tyr
FaZe_Chebaxz
Tyr
Level 63
God Stats
1W - 1L
1,290 SR
Queue Stats
26W - 21L
1,416 Elo+
Party 1
Hel
Hel
JbJg_1
Hel
Level 106
God Stats
6W - 8L
1,375 SR
Queue Stats
481W - 447L
1,381 Elo+
Party 1
Merlin
Merlin
hipcard_Ghot
Merlin
Level 83
God Stats
15W - 13L
1,624 SR
Queue Stats
265W - 224L
1,403 Elo+
Party 1
Team Averages
Level 84
1,430 SR
1,400 Elo+

VS

Team Averages
Level 73
1,558 SR
1,433 Elo+
Ra
Ra
Actionjack4423
Ra
Level 28
God Stats
1W - 0L
1,658 SR
Queue Stats
55W - 61L
1,394 Elo+
Solo
Ne Zha
Ne Zha
Icy_DeadPeople_
Ne Zha
Level 159
God Stats
7W - 6L
1,518 SR
Queue Stats
360W - 284L
1,487 Elo+
Party 2
Medusa
Medusa
gamerboy2015436
Medusa
Level 32
God Stats
5W - 6L
1,497 SR
Queue Stats
122W - 108L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
9,872
658
7,720
16,134
14,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
JbJg_1
Hel
11
1 / 4 / 5
8,998
600
6,361
11,220
3,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
3 / 6 / 4
9,678
645
11,557
11,856
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
10,675
712
11,348
10,992
4,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 2 / 5
10,839
723
9,418
14,479
11,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 7
10,123
675
12,637
9,158
3,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
12
12
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
5
2
2
3
W
4
2
5
3.25
L
Hel
JbJg_1
Hel
1
4
5
0.88
W
2
3
7
1.83
L
Merlin
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
33,403
39,210
Taken
34,629
21,876
Mitigated
19,145
17,437
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,348
1,319
1,418
4,204
10,992
4,162
1,330
5,337
5,655
37,847
0
L
7,720
1,362
0
3,237
16,134
14,385
0
5,585
10,549
0
18,543
W
9,418
1,846
0
4,442
14,479
11,644
543
6,859
7,620
0
29,393
L
Hel
JbJg_1
Hel
6,361
610
8,512
5,383
11,220
3,547
0
1,714
9,506
25,480
0
W
12,637
5,353
0
323
9,158
3,339
1,142
5,814
3,344
0
38,704
L
Merlin
11,557
626
0
305
11,856
3,944
0
4,077
7,779
39,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
31,637
128
Minions Killed
169
0
Camps Cleared
0
785,276
Distance Traveled
711,278
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,675
712
64
4
0
231,322
3
L
Tyr
9,872
658
20
1
0
296,926
1
W
Ne Zha
10,839
723
35
2
0
221,991
0
L
Hel
8,998
600
43
3
0
259,329
0
W
Medusa
10,123
675
70
5
0
257,965
0
L
Merlin
9,678
645
65
4
0
229,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role