Player Matchup

Hel
Hel
NosoyBrujo1337
Hel
Level 85
God Stats
1W - 1L
1,562 SR
Queue Stats
61W - 56L
1,656 Elo+
Solo
Sylvanus
Sylvanus
Shy Godz
Sylvanus
Level 129
God Stats
0W - 2L
1,712 SR
Queue Stats
42W - 39L
1,648 Elo+
Party 1
Erlang Shen
Erlang Shen
Shy Risk
Erlang Shen
Level 159
God Stats
4W - 4L
1,574 SR
Queue Stats
39W - 39L
1,645 Elo+
Party 1
Team Averages
Level 124
1,616 SR
1,650 Elo+

VS

Team Averages
Level 142
1,502 SR
1,507 Elo+
Nike
Nike
Cardwell Legacy
Nike
Level 155
God Stats
20W - 10L
1,505 SR
Queue Stats
423W - 288L
1,704 Elo+
Party 2
Bacchus
Bacchus
Dariuz
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,315 Elo+
Party 2
Janus
Janus
Tanjaman
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 12
13,306
605
9,491
19,117
8,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Shy Godz
Sylvanus
15
6 / 5 / 9
15,213
692
17,189
25,620
24,458
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Shy Risk
Erlang Shen
14
12 / 8 / 5
14,950
680
24,342
25,451
14,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 13
14,881
676
18,112
23,687
27,897
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
Dariuz
Bacchus
16
7 / 4 / 15
16,596
754
16,569
23,249
25,158
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Tanjaman
Janus
17
10 / 9 / 8
15,755
716
21,395
18,165
4,426
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
18
Kills
23
23
Deaths
18
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
5
13
2.5
W
Bacchus
Dariuz
Bacchus
7
4
15
3.63
L
0
10
12
0.6
L
Sylvanus
Shy Godz
Sylvanus
6
5
9
2.1
L
Erlang Shen
Shy Risk
Erlang Shen
12
8
5
1.81
W
Janus
Tanjaman
Janus
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,022
Damage
56,076
70,188
Taken
65,101
47,100
Mitigated
57,481
29,633
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,112
4,259
0
3,233
23,687
27,897
1,274
6,939
16,748
582
64,778
W
Bacchus
Dariuz
Bacchus
16,569
1,773
1,496
3,609
23,249
25,158
350
10,765
12,484
39,393
0
L
9,491
446
7,788
7,228
19,117
8,268
386
10,924
8,193
65,621
0
L
Sylvanus
Shy Godz
Sylvanus
17,189
3,315
2,535
7,893
25,620
24,458
358
14,525
11,095
39,381
0
L
Erlang Shen
Shy Risk
Erlang Shen
24,342
10,509
0
4,189
25,451
14,374
1,246
13,005
12,446
0
65,306
W
Janus
Tanjaman
Janus
21,395
1,497
177
3,063
18,165
4,426
1,202
8,981
9,184
75,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
47,232
204
Minions Killed
237
0
Camps Cleared
0
1,101,836
Distance Traveled
1,276,178
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,881
676
82
4
0
456,446
6
W
Bacchus
16,596
754
45
2
0
424,439
1
L
Hel
13,306
605
117
5
0
377,443
4
L
Sylvanus
15,213
692
37
2
0
336,876
1
L
Erlang Shen
14,950
680
50
2
0
387,517
3
W
Janus
15,755
716
110
5
0
395,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role