Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
GaiaUpsurge
Khepri
Level 28
God Stats
2W - 6L
1,781 SR
Queue Stats
14W - 9L
1,641 Elo+
Party 1
Hel
Hel
NoonofTime
Hel
Level 40
God Stats
1W - 2L
1,331 SR
Queue Stats
70W - 70L
1,554 Elo+
Solo
Jing Wei
Jing Wei
Omarglez1997
Jing Wei
Level 68
God Stats
3W - 0L
1,764 SR
Queue Stats
358W - 308L
1,644 Elo+
Party 1
Merlin
Merlin
WhackedJOEY1
Merlin
Level 44
God Stats
5W - 2L
1,846 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Team Averages
Level 46
1,644 SR
1,568 Elo+

VS

Team Averages
Level 75
1,636 SR
1,514 Elo+
Amaterasu
Amaterasu
HxnchoK
Amaterasu
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,479 Elo+
Party 3
Achilles
Achilles
Kravedbutato
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,446 Elo+
Party 3
Chiron
Chiron
Sir Amare
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,546 Elo+
Party 3
Janus
Janus
Skankhunt45
Janus
Level 44
God Stats
1W - 1L
1,880 SR
Queue Stats
23W - 20L
1,625 Elo+
Solo
Jormungandr
Jormungandr
oneshoturdead
Jormungandr
Level 116
God Stats
1W - 1L
1,798 SR
Queue Stats
85W - 91L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,736
747
1,386
2,656
580
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
5
2 / 0 / 1
3,697
739
1,206
2,645
911
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
3,788
758
2,826
1,944
386
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Omarglez1997
Jing Wei
5
1 / 1 / 2
3,683
737
3,533
3,039
729
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
6
0 / 1 / 0
3,483
697
932
1,503
288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HxnchoK
Amaterasu
5
0 / 0 / 0
3,286
657
791
4,017
2,233
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Kravedbutato
Achilles
6
1 / 0 / 0
3,758
752
1,389
3,380
1,064
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
Sir Amare
Chiron
5
0 / 2 / 1
3,141
628
3,120
3,549
665
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,532
506
0
0
0
Jormungandr
oneshoturdead
Jormungandr
5
1 / 1 / 0
3,278
656
1,663
4,176
1,442
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
W
Khepri
2
0
1
2.5
L
Amaterasu
HxnchoK
Amaterasu
0
0
0
0
L
Achilles
Kravedbutato
Achilles
1
0
0
1
W
0
0
0
0
W
Jing Wei
Omarglez1997
Jing Wei
1
1
2
2
L
Chiron
Sir Amare
Chiron
0
2
1
0.25
L
0
0
0
0
W
Merlin
0
1
0
0
L
Jormungandr
oneshoturdead
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,883
Damage
6,963
11,787
Taken
15,122
2,894
Mitigated
5,404
5,480
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,386
683
0
1,922
2,656
580
0
154
2,502
0
19,336
W
Khepri
1,206
112
0
250
2,645
911
0
788
1,857
6,729
0
L
Amaterasu
HxnchoK
Amaterasu
791
195
0
1,193
4,017
2,233
0
2,826
1,191
0
11,591
L
Achilles
Kravedbutato
Achilles
1,389
597
0
1,954
3,380
1,064
0
932
2,448
0
15,344
W
2,826
523
0
1,422
1,944
386
177
0
1,944
19,383
0
W
Jing Wei
Omarglez1997
Jing Wei
3,533
2,766
0
1,103
3,039
729
38
721
2,318
0
15,637
L
Chiron
Sir Amare
Chiron
3,120
1,277
371
883
3,549
665
0
712
2,837
0
12,555
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
932
103
0
783
1,503
288
0
0
1,503
9,645
0
L
Jormungandr
oneshoturdead
Jormungandr
1,663
782
0
970
4,176
1,442
0
494
3,682
10,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,387
Gold Earned
15,995
129
Minions Killed
90
0
Camps Cleared
0
539,694
Distance Traveled
430,735
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,736
747
45
9
0
104,625
1
W
Khepri
3,697
739
15
3
0
119,221
2
L
Amaterasu
3,286
657
21
4
0
116,589
0
L
Achilles
3,758
752
27
5
0
121,914
1
W
Hel
3,788
758
31
6
0
106,122
0
W
Jing Wei
3,683
737
19
4
0
111,176
3
L
Chiron
3,141
628
23
5
0
92,888
1
L
Janus
2,532
506
0
0
0
0
0
W
Merlin
3,483
697
19
4
0
98,550
2
L
Jormungandr
3,278
656
19
4
0
99,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role