Player Matchup

Yemoja
Yemoja
Diamond II
HACHIMAIN_
Yemoja
Diamond II
Level 129
God Stats
38W - 21L
1,811 SR
Queue Stats
369W - 268L
2,029 MMR
Party 1
He Bo
He Bo
Diamond II
SimpleMale
He Bo
Diamond II
Level 147
God Stats
13W - 6L
1,779 SR
Queue Stats
370W - 268L
2,047 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
weinerboy0823
Hou Yi
Diamond II
Level 48
God Stats
28W - 28L
1,774 SR
Queue Stats
219W - 155L
2,025 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,788 SR
2,034 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,711 SR
2,050 MMR
Chaac
Chaac
Diamond V
OkamsRazor
Chaac
Diamond V
Level 156
God Stats
6W - 8L
1,628 SR
Queue Stats
74W - 113L
2,042 MMR
Party 2
Jing Wei
Jing Wei
Platinum I
Ultra_instinct51
Jing Wei
Platinum I
Level 104
God Stats
3W - 4L
1,673 SR
Queue Stats
171W - 176L
1,924 MMR
Party 2
Vulcan
Vulcan
Diamond I
YoungUglyGawd
Vulcan
Diamond I
Level 146
God Stats
40W - 21L
1,833 SR
Queue Stats
100W - 84L
2,185 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HACHIMAIN_
Yemoja
13
3 / 5 / 8
13,065
622
10,425
19,337
22,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
13
4 / 7 / 8
13,402
638
16,780
17,223
8,597
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 7 / 4
13,664
651
11,290
18,526
6,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AphroditeAchillesPersephoneKukulkanHeimdallr

VS

Bans
KumbhakarnaCu ChulainnZeusXing TianHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 6 / 9
13,451
641
10,436
19,580
20,959
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 3 / 5
15,241
726
12,211
15,997
4,172
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 11
15,147
721
22,457
12,183
3,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
14
Kills
18
19
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HACHIMAIN_
Yemoja
3
5
8
1.4
W
Chaac
3
6
9
1.25
L
He Bo
4
7
8
1.14
W
10
3
5
4.17
W
5
5
11
2.1
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
45,104
55,086
Taken
47,760
37,353
Mitigated
29,014
14,363
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HACHIMAIN_
Yemoja
10,425
743
1,420
5,324
19,337
22,575
660
9,710
9,627
37,904
124
W
Chaac
10,436
1,919
0
7,046
19,580
20,959
287
10,188
9,392
0
45,127
L
He Bo
16,780
133
0
3,957
17,223
8,597
364
4,888
12,335
59,319
0
W
12,211
7,545
0
670
15,997
4,172
813
9,930
6,067
58
56,983
W
22,457
7,990
0
1,368
12,183
3,883
221
7,106
5,077
98,208
0
L
11,290
6,512
0
3,662
18,526
6,181
2,810
7,939
10,587
0
63,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
43,839
237
Minions Killed
271
0
Camps Cleared
0
1,082,034
Distance Traveled
1,239,524
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,065
622
44
2
0
366,512
5
W
Chaac
13,451
641
70
3
0
386,985
10
L
He Bo
13,402
638
88
4
0
376,199
5
W
Jing Wei
15,241
726
68
3
0
435,766
2
W
Vulcan
15,147
721
133
6
0
416,773
9
L
Hou Yi
13,664
651
105
5
0
339,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role