Player Matchup

Pele
Pele
SlinkyOcean5044
Pele
Level 66
God Stats
11W - 11L
1,660 SR
Queue Stats
216W - 209L
1,480 Elo+
Party 2
Janus
Janus
TheBosz2004
Janus
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 44L
1,818 Elo+
Solo
Neith
Neith
pancho perez 99
Neith
Level 75
God Stats
7W - 4L
1,670 SR
Queue Stats
230W - 204L
1,520 Elo+
Party 2
Team Averages
Level 54
1,610 SR
1,606 Elo+

VS

Team Averages
Level 75
1,608 SR
1,536 Elo+
Jing Wei
Jing Wei
BravilsBest
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,578 Elo+
Solo
Anubis
Anubis
SirBenchAlot
Anubis
Level 84
God Stats
3W - 1L
1,461 SR
Queue Stats
16W - 16L
1,529 Elo+
Party 1
Chaac
Chaac
StonyPlague9
Chaac
Level 125
God Stats
3W - 0L
1,862 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
9,030
645
4,309
8,129
1,851
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 10 / 1
8,608
615
6,069
11,618
2,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 3
8,530
609
6,394
8,836
2,225
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BravilsBest
Jing Wei
13
6 / 1 / 4
10,449
746
11,086
8,697
2,875
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
6 / 1 / 8
10,445
746
7,640
6,346
2,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 7
9,806
700
5,618
14,027
8,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
16
16
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BravilsBest
Jing Wei
6
1
4
8
W
Anubis
6
1
8
10
L
2
3
2
1
W
4
2
7
3.75
L
1
10
1
0.15
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,772
Damage
24,344
28,583
Taken
29,070
6,983
Mitigated
14,254
5,691
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BravilsBest
Jing Wei
11,086
9,015
0
873
8,697
2,875
1,798
666
8,031
0
53,932
W
Anubis
7,640
267
573
1,938
6,346
2,492
1,010
1,389
4,957
33,724
0
L
4,309
1,059
0
1,801
8,129
1,851
0
1,691
6,438
0
25,296
W
5,618
528
564
7,141
14,027
8,887
20
4,063
9,964
0
27,244
L
6,069
136
323
781
11,618
2,907
176
3,269
8,349
24,664
0
L
6,394
747
0
2,786
8,836
2,225
0
2,700
6,136
0
30,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
30,700
150
Minions Killed
198
0
Camps Cleared
0
666,980
Distance Traveled
766,768
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,449
746
89
6
0
275,962
3
W
Anubis
10,445
746
65
5
0
235,589
6
L
Pele
9,030
645
43
3
0
237,092
0
W
Chaac
9,806
700
44
3
0
255,217
2
L
Janus
8,608
615
52
4
0
194,713
0
L
Neith
8,530
609
55
4
0
235,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role