Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
1W - 5L
1,132 SR
Queue Stats
9W - 23L
1,092 Elo+
Party 2
Hel
Hel
 
Hel
Level 18
God Stats
8W - 11L
1,330 SR
Queue Stats
156W - 177L
1,164 Elo+
Party 2
Sol
Sol
 
Sol
Level 6
God Stats
2W - 10L
1,500 SR
Queue Stats
2W - 14L
894 Elo+
Party 2
Jormungandr
Jormungandr
BigBaws4321
Jormungandr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,259 Elo+
Solo
Fenrir
Fenrir
neruto1243
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,414 Elo+
Solo
Team Averages
Level 16
1,392 SR
1,165 Elo+

VS

Team Averages
Level 8
1,426 SR
1,284 Elo+
The Morrigan
The Morrigan
Hohenheimodo
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
939 Elo+
Party 1
Kukulkan
Kukulkan
MateoRP212
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Ra
Ra
NaniMoloda
Ra
Level 11
God Stats
2W - 7L
1,131 SR
Queue Stats
8W - 19L
980 Elo+
Party 1
Ymir
Ymir
emmarojo31
Ymir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Neith
Neith
pablo_joel81
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 8 / 2
8,903
387
6,801
19,866
10,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
 
Hel
16
7 / 8 / 0
10,882
473
10,355
16,256
4,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
 
Sol
13
1 / 12 / 0
7,999
348
5,487
17,500
5,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
BigBaws4321
Jormungandr
12
3 / 4 / 4
9,868
429
7,683
11,765
5,012
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
neruto1243
Fenrir
9
5 / 4 / 1
8,011
348
3,369
6,864
1,981
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hohenheimodo
The Morrigan
17
6 / 4 / 3
11,185
486
9,408
11,087
3,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
MateoRP212
Kukulkan
16
5 / 2 / 6
10,870
473
8,617
7,732
3,658
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 7
10,085
438
9,445
9,746
3,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
21 / 3 / 6
14,788
643
18,131
14,893
14,204
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 1 / 11
11,598
504
7,740
8,379
2,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
16
Kills
35
36
Deaths
16
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
8
2
0.13
L
Hel
 
Hel
7
8
0
0.88
L
Sol
 
Sol
1
12
0
0.08
L
Jormungandr
BigBaws4321
Jormungandr
3
4
4
1.25
W
The Morrigan
Hohenheimodo
The Morrigan
6
4
3
1.88
W
Kukulkan
MateoRP212
Kukulkan
5
2
6
4
W
1
6
7
0.75
W
21
3
6
8
L
Fenrir
neruto1243
Fenrir
5
4
1
1.38
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
53,341
72,251
Taken
51,837
27,249
Mitigated
28,236
16,879
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,801
1,289
1,047
1,467
19,866
10,078
864
10,934
8,932
56,363
0
L
Hel
 
Hel
10,355
594
2,164
5,997
16,256
4,880
571
10,516
5,740
50,333
0
L
Sol
 
Sol
5,487
2,201
0
3,646
17,500
5,298
0
12,217
5,283
29,833
0
L
Jormungandr
BigBaws4321
Jormungandr
7,683
2,536
42
1,195
11,765
5,012
579
7,916
3,849
34,658
0
W
The Morrigan
Hohenheimodo
The Morrigan
9,408
3,986
0
1,234
11,087
3,945
2,413
8,184
2,873
54,465
0
W
Kukulkan
MateoRP212
Kukulkan
8,617
2,315
0
1,084
7,732
3,658
2,172
3,284
4,448
37,217
0
W
9,445
2,533
634
1,094
9,746
3,510
978
8,527
1,219
48,269
14
W
18,131
4,590
0
4
14,893
14,204
1,838
6,797
8,096
47,967
0
L
Fenrir
neruto1243
Fenrir
3,369
1,069
0
1,321
6,864
1,981
225
4,399
2,465
0
9,990
W
7,740
2,337
0
3,412
8,379
2,919
4,569
3,504
4,875
0
60,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
58,526
274
Minions Killed
400
0
Camps Cleared
0
1,476,149
Distance Traveled
1,901,393
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,903
387
94
4
0
306,074
4
L
Hel
10,882
473
69
3
0
343,859
1
L
Sol
7,999
348
48
2
0
275,774
7
L
Jormungandr
9,868
429
46
2
0
269,211
0
W
The Morrigan
11,185
486
80
3
0
339,445
0
W
Kukulkan
10,870
473
74
3
0
411,244
0
W
Ra
10,085
438
89
4
0
391,150
2
W
Ymir
14,788
643
67
3
0
397,028
1
L
Fenrir
8,011
348
17
1
0
281,231
0
W
Neith
11,598
504
90
4
0
362,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role